modules.active_items.items.scroll_of_fire.yml Maven / Gradle / Ivy
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material: MAP
name: 'Scroll of Fire'
lore:
- '&7Ignites all enemies in a radius of &f%var_rad% &7blocks'
- '&7for %var_dur% &7and applies &fBlind&7 effect to them.'
tier: common
level:
min: 1
max: 3
variables-by-level:
'1':
rad: 4.0
dur: '&f10 &7seconds'
durTick: 200
'2':
rad: 7.0
dur: '&f15 &7seconds'
durTick: 300
'3':
rad: 10.0
dur: '&f20 &7seconds'
durTick: 400
uses-by-level:
'1': 1
'2': 2
'3': 3
user-requirements-by-level:
level:
'1': '5'
class:
'1': 'Mage'
usage:
RIGHT:
cooldown: 1
actions:
default:
target-selectors:
radius:
- '[RADIUS] ~distance: %var_rad%; ~allow-self: false; ~party-member: false; ~attackable: true;'
self:
- '[SELF]'
conditions:
list: [ ]
actions-on-fail: 'null'
action-executors:
- '[PROGRESS_BAR] ~title: &e&lCasting...; ~subtitle: •; ~color-empty: &7; ~color-fill: &e; ~duration: 35; ~target: self;'
- '[PARTICLE_SIMPLE] ~offset: 0.2,0.3,0.2; ~speed: 0.1; ~name: FLAME; ~target: radius; ~amount: 30; ~delay: 23;'
- '[POTION] ~name: BLINDNESS; ~amount: 1; ~duration: %var_durTick%; ~target: radius; ~delay: 23;'
- '[BURN] ~duration: %var_durtick%; ~target: radius; ~delay: 23;'
- '[SOUND] ~name: BLOCK_FIRE_EXTINGUISH; ~target: self; ~delay: 23;'
target-requirements: { }
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