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modules.active_items.items.scroll_of_fire.yml Maven / Gradle / Ivy

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material: MAP
name: 'Scroll of Fire'
lore:
  - '&7Ignites all enemies in a radius of &f%var_rad% &7blocks'
  - '&7for %var_dur% &7and applies &fBlind&7 effect to them.'
tier: common
level:
  min: 1
  max: 3
variables-by-level:
  '1':
    rad: 4.0
    dur: '&f10 &7seconds'
    durTick: 200
  '2':
    rad: 7.0
    dur: '&f15 &7seconds'
    durTick: 300
  '3':
    rad: 10.0
    dur: '&f20 &7seconds'
    durTick: 400
uses-by-level:
  '1': 1
  '2': 2
  '3': 3
user-requirements-by-level:
  level:
    '1': '5'
  class:
    '1': 'Mage'
usage:
  RIGHT:
    cooldown: 1
    actions:
      default:
        target-selectors:
          radius:
            - '[RADIUS] ~distance: %var_rad%; ~allow-self: false; ~party-member: false; ~attackable: true;'
          self:
            - '[SELF]'
        conditions:
          list: [ ]
          actions-on-fail: 'null'
        action-executors:
          - '[PROGRESS_BAR] ~title: &e&lCasting...; ~subtitle: •; ~color-empty: &7; ~color-fill: &e; ~duration: 35; ~target: self;'
          - '[PARTICLE_SIMPLE] ~offset: 0.2,0.3,0.2; ~speed: 0.1; ~name: FLAME; ~target: radius; ~amount: 30; ~delay: 23;'
          - '[POTION] ~name: BLINDNESS; ~amount: 1; ~duration: %var_durTick%; ~target: radius; ~delay: 23;'
          - '[BURN] ~duration: %var_durtick%; ~target: radius; ~delay: 23;'
          - '[SOUND] ~name: BLOCK_FIRE_EXTINGUISH; ~target: self; ~delay: 23;'
target-requirements: { }




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