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modules.arrows.items.arrow_flame.yml Maven / Gradle / Ivy

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material: ARROW
name: 'Flame Arrow'
lore:
  - '&f⚔ &7Fire Damage: &a+10%'
  - '&f⚔ &7Fire Defense: &c-3%'
  - ''
  - '&7This arrow will &fignite&7 the enemy'
  - '&7for &f5 seconds&7 on hit.'
tier: common
level:
  min: 1
  max: 1

bonuses-by-level:
  '1':
    additional-stats:
      BURN_RATE: 100.0
    additional-damage:
      fire: 10.0%
    defense-ignoring:
      fire: 3.0%

on-fly-actions:
  default:
    target-selectors:
      self:
        - '[SELF]'
    conditions:
      list: [ ]
      actions-on-fail: 'null'
    action-executors:
      - '[PARTICLE_SIMPLE] ~name: FLAME; ~amount: 1; ~offset:0,0,0; ~speed: 0; ~target:
      self;'
on-hit-actions:
  default:
    target-selectors:
      sight:
        - '[FROM_SIGHT] ~distance: 3; ~party-member: false; ~attackable: true; ~allow-self: false;'
    conditions:
      list: [ ]
      actions-on-fail: 'null'
    action-executors:
      - '[PARTICLE_SIMPLE] ~name: LAVA; ~offset:0.3,0.3,0.3; ~speed: 0.2; ~amount: 20; ~target: sight;'

target-requirements: { }




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