modules.arrows.items.arrow_flame.yml Maven / Gradle / Ivy
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material: ARROW
name: 'Flame Arrow'
lore:
- '&f⚔ &7Fire Damage: &a+10%'
- '&f⚔ &7Fire Defense: &c-3%'
- ''
- '&7This arrow will &fignite&7 the enemy'
- '&7for &f5 seconds&7 on hit.'
tier: common
level:
min: 1
max: 1
bonuses-by-level:
'1':
additional-stats:
BURN_RATE: 100.0
additional-damage:
fire: 10.0%
defense-ignoring:
fire: 3.0%
on-fly-actions:
default:
target-selectors:
self:
- '[SELF]'
conditions:
list: [ ]
actions-on-fail: 'null'
action-executors:
- '[PARTICLE_SIMPLE] ~name: FLAME; ~amount: 1; ~offset:0,0,0; ~speed: 0; ~target:
self;'
on-hit-actions:
default:
target-selectors:
sight:
- '[FROM_SIGHT] ~distance: 3; ~party-member: false; ~attackable: true; ~allow-self: false;'
conditions:
list: [ ]
actions-on-fail: 'null'
action-executors:
- '[PARTICLE_SIMPLE] ~name: LAVA; ~offset:0.3,0.3,0.3; ~speed: 0.2; ~amount: 20; ~target: sight;'
target-requirements: { }
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