modules.classes.aspects.yml Maven / Gradle / Ivy
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aspects:
strength:
name: '&cStrength'
material: 'GOLDEN_SWORD'
dexterity:
name: '&eDexterity'
material: 'FEATHER'
defense:
name: '&bDefense'
material: 'DIAMOND_CHESTPLATE'
intelligence:
name: '&dIntelligence'
material: 'NETHER_STAR'
gui:
title: Class Aspects
size: 27
aspect-slots: '10,11,15,16'
aspect-lore:
- '&7Current: &f%aspect_current%&7/&f%aspect_max%'
- '&7'
- '&c&lAffected Stats:'
- '&7%att_name%: &6+%att_inc% &7[&f%att_total%&7]'
- '&7%item_stat_name% &6+%item_stat_inc% &7[&f%item_stat_total%&7]'
- '&7%damage_name% &6+%damage_inc% &7[&f%damage_total%&7]'
- '&7%defense_name% &6+%defense_inc% &7[&f%defense_total%&7]'
- '&7'
- '&7Click to increase for &c%cost% AP&7!'
content:
filler_1:
material: BLACK_STAINED_GLASS_PANE
name: '&7'
slots: 0,1,2,3,5,6,7,8,9,17,18,19,20,21,22,23,24,25,26
filler_2:
material: CYAN_STAINED_GLASS_PANE
name: '&7'
slots: 1,2,6,7,19,20,24,25
filler_3:
material: IRON_BARS
name: '&7'
slots: 12,13,14
later:
material: REDSTONE
name: '&cReturn'
slots: '22'
type: RETURN
reset:
material: MILK_BUCKET
name: '&fReset'
lore:
- '&7Click to reset and return'
- '&7your &fAspect Points&7.'
item-flags:
- '*'
slots: 4
type: RESET
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