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modules.classes.settings.yml Maven / Gradle / Ivy

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command-aliases: class,classes,skill,skills

combo:
  enabled: true

boss-bar:
  health:
    enabled: true
    title: '&c&lHealth &f%cur%&7/&f%max%'
    color: RED
    style: SOLID
  mana:
    enabled: true
    title: '&b&lMana &f%cur%&7/&f%max%'
    color: BLUE
    style: SOLID

selection:
  default-class: none
  select-once: false
  cooldown: 60
  gui:
    popup:
      on-join: true
      on-child-level: true
    type:
      title: Class Select
      size: 27
      content:
        filler_1:
          material: BLACK_STAINED_GLASS_PANE
          name: '&7'
          slots: 0,1,2,6,7,8,9,17,18,19,20,24,25,26
        filler_2:
          material: CYAN_STAINED_GLASS_PANE
          name: '&7'
          slots: 3,4,5,21,22,23
        class_main:
          material: BOOK
          name: '&6Select main class'
          slots: 12
          type: SELECT_MAIN
        class_child:
          material: EXPERIENCE_BOTTLE
          name: '&eSelect sub-class'
          slots: 14
          type: SELECT_CHILD
    main:
      allow-close: true
      class-slots: 10,11,12,13,14,15,16
      title: Class Select
      size: 27
      content:
        filler_1:
          material: BLACK_STAINED_GLASS_PANE
          name: '&7'
          slots: 0,1,2,6,7,8,9,17,18,19,20,24,25,26
        filler_2:
          material: CYAN_STAINED_GLASS_PANE
          name: '&7'
          slots: 3,4,5,21,22,23
        later:
          material: BARRIER
          name: '&cRemind me later'
          slots: '22'
          type: EXIT
        next:
          material: ARROW
          name: '&aNext Page'
          slots: '17'
          type: NEXT
        back:
          material: ARROW
          name: '&cPrevious Page'
          slots: '9'
          type: BACK

gui:
  class-stats:
    title: Class Stats
    size: 27
    content:
      exp_info:
        material: EXPERIENCE_BOTTLE
        name: '&eLeveling Info'
        lore:
          - '&7Class: &f%class%'
          - '&7Level: &f%level%&7/&f%level-max%'
          - '&7Exp: &f%exp%&7/&f%exp-max%'
        slots: 10
      attributes:
        material: BOOK
        name: '&6Attributes'
        lore:
          - '&7%att_name_ARMOR%: &6%att_total_ARMOR% &7(&f%att_start_ARMOR% &7+ &f%att_lvl_ARMOR%
          &7+ &f%att_aspect_ARMOR%&7)'
          - '&7%att_name_ARMOR_TOUGHNESS%: &6%att_total_ARMOR_TOUGHNESS% &7(&f%att_start_ARMOR_TOUGHNESS%
          &7+ &f%att_lvl_ARMOR_TOUGHNESS% &7+ &f%att_aspect_ARMOR_TOUGHNESS%&7)'
          - '&7%att_name_ATTACK_DAMAGE%: &6%att_total_ATTACK_DAMAGE% &7(&f%att_start_ATTACK_DAMAGE%
          &7+ &f%att_lvl_ATTACK_DAMAGE% &7+ &f%att_aspect_ATTACK_DAMAGE%&7)'
          - '&7%att_name_ATTACK_SPEED%: &6%att_total_ATTACK_SPEED% &7(&f%att_start_ATTACK_SPEED%
          &7+ &f%att_lvl_ATTACK_SPEED% &7+ &f%att_aspect_ATTACK_SPEED%&7)'
          - '&7%att_name_FLYING_SPEED%: &6%att_total_FLYING_SPEED% &7(&f%att_start_FLYING_SPEED%
          &7+ &f%att_lvl_FLYING_SPEED% &7+ &f%att_aspect_FLYING_SPEED%&7)'
          - '&7%att_name_KNOCKBACK_RESISTANCE%: &6%att_total_KNOCKBACK_RESISTANCE% &7(&f%att_start_KNOCKBACK_RESISTANCE%
          &7+ &f%att_lvl_KNOCKBACK_RESISTANCE% &7+ &f%att_aspect_KNOCKBACK_RESISTANCE%&7)'
          - '&7%att_name_LUCK%: &6%att_total_LUCK% &7(&f%att_start_LUCK% &7+ &f%att_lvl_LUCK%
          &7+ &f%att_aspect_LUCK%&7)'
          - '&7%att_name_MAX_HEALTH%: &6%att_total_MAX_HEALTH% &7(&f%att_start_MAX_HEALTH%
          &7+ &f%att_lvl_MAX_HEALTH% &7+ &f%att_aspect_MAX_HEALTH%&7)'
          - '&7%att_name_MOVEMENT_SPEED%: &6%att_total_MOVEMENT_SPEED% &7(&f%att_start_MOVEMENT_SPEED%
          &7+ &f%att_lvl_MOVEMENT_SPEED% &7+ &f%att_aspect_MOVEMENT_SPEED%&7)'
        slots: 11
      skills:
        material: GOLDEN_SWORD
        name: '&eSkills'
        lore:
          - '&7Skill Points: &e%skill-points%'
          - '&7'
          - '&7Click to manage skills!'
        slots: 14
        item-flags:
          - '*'
        type: CLASS_SKILLS
      aspects:
        material: NETHER_STAR
        name: '&dAspects'
        lore:
          - '&7Aspect Points: &e%aspect-points%'
          - '&7'
          - '&7Click to manage aspects!'
        item-flags:
          - '*'
        slots: 15
        type: CLASS_ASPECTS
  skill-list:
    title: Skills
    size: 45
    skill-slots: 10,11,12,13,14,15,16,19,20,21,22,23,24,25,28,29,30,31,32,33,34,35
    upgrade-preview:
      name: '&a[Preview] %name%'
      lore:
        - '%lore%'
        - '&8&m                            '
        - '&6&lRight-Click to upgrade for &f%cost% &6SP'
    content:
      filler1:
        material: YELLOW_STAINED_GLASS_PANE
        name: '&7'
        slots: 0,1,7,8,9,17,18,26,27,35,36,37,43,44
      filler2:
        material: ORANGE_STAINED_GLASS_PANE
        name: '&7'
        slots: 2,3,5,6,38,39,40,41,42
      reset:
        material: MILK_BUCKET
        name: '&fReset'
        lore:
          - '&7Click to reset and return'
          - '&7your &fSkill Points&7.'
        item-flags:
          - '*'
        slots: 4
        type: RESET
      next:
        material: ARROW
        name: '&aNext Page'
        slots: 26
        type: NEXT
      back:
        material: ARROW
        name: '&aPrevious Page'
        slots: 18
        type: BACK
      return:
        material: REDSTONE
        name: '&cReturn'
        slots: 40
        type: RETURN




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