modules.combat_log.settings.yml Maven / Gradle / Ivy
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cfg_version: 1.0
command-aliases: combatlog
general:
logging:
enabled: true
max-amount: 5
format:
time: 'HH:mm'
text: '&6[%time%] &r%message% %damage% %defense% %details% %weapon%'
buttons:
damage:
name: '&c&l[Damage]'
text:
- '&6▸ &eAttack Power: &6%attack_power%%'
- '&7'
- '&6▸ &e%damage_type%: &6%amount% &7of &6%raw% &c(%percent%%)'
- '&7'
- '&e&lTotal: &6%amount_total% &7of &6%raw_total% &c(%percent_total%%)'
defense:
name: '&b&l[Defense]'
text:
- '&9&l&nDefended Damage'
- '&7'
- '&3▸ &b%defense_type%: &f%amount% &7of &f%damage% &9(%percent%%)'
- '&7'
- '&b&lTotal: &f%amount_total% &7of &f%damage_total% &9(%percent_total%%)'
details:
name: '&e&l[Details]'
text:
- '&2▸ &aDirect Modifier: &2x%direct_modifier%'
- '&2▸ &aCritical Modifier: &2x%critical_modifier%'
- '&2▸ &aBlock Modifier: &2x%block_modifier%'
- '&2▸ &aDefense Penetration: &2x%penetrate_modifier%'
- '&2▸ &aPvE/PvP Modifier: &2x%pvpe_modifier%'
- '&2▸ &aEnchant Protection Factor: &2x%enchantment_protection_factor%'
weapon:
name: '&d&l[Weapon]'
messages:
ignore-zero-damage: false
types:
NORMAL:
enabled: true
messages:
damager: '&e*** You dealt &7%damage% &edamage to &7%entity%&e. ***'
victim: '&c*** &7%entity% &cdealt &7%damage% &cdamage to you. ***'
indicator: ''
sound: NONE
CRITICAL:
enabled: true
messages:
damager: '&e*** &lCritical! &eYou dealt &7%damage% &edamage to &7%entity%&e. ***'
victim: '&d*** &lCritical! &7%entity% &ddealt &7%damage% &ddamage to you. ***'
indicator: '&8[&c&lCritical!&8]'
sound: ENTITY_GENERIC_EXPLODE
DODGE:
enabled: true
messages:
damager: '&6*** &7%entity% &6has dodged your attack! ***'
victim: '&6*** You have dodged &7%entity% &6attack! ***'
indicator: '&8[&b&lDodge!&8]'
sound: BLOCK_SNOW_FALL
BLOCK:
enabled: true
messages:
damager: '&6*** &7%entity% &6has blocked &7%block%% &6of your attack! Total damage: &7%damage% &6***'
victim: '&6*** You blocked &7%block%% &6of &7%entity% &6attack! Total damage: &7%damage% &6***'
indicator: '&8[&e&lBlocked!&8]'
sound: BLOCK_ANVIL_PLACE
indicators:
enabled: true
format:
order:
- '%critical%'
- '%block%'
- '%dodge%'
- '%damage%'
damage-types:
physical: '&c-%damage%❤'
magical: '&d-%damage%'
fire: '&4-%damage%☀'
poison: '&a-%damage%☣'
wind: '&7-%damage%'
water: '&9-%damage%'
_vanilla_generic: '&7-%damage%❤'
regen-sources:
default: '&a+%hp%❤'
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