modules.refine.items.sample_stone.yml Maven / Gradle / Ivy
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material: CHARCOAL
name: 'Enchantment Stone'
lore: [ ]
tier: common
enchanted: false
level:
min: 1
max: 3
uses-by-level:
'1': 1
'2': 2
refine-by-level:
'1':
item-stats: { }
damage-types:
physical: 1%
defense-types: { }
'2':
item-stats: { }
damage-types:
physical: 1.5%
defense-types: { }
'3':
item-stats: { }
damage-types:
physical: 2%
defense-types: { }
'4':
item-stats: { }
damage-types:
physical: 2.5%
defense-types: { }
'5':
item-stats: { }
damage-types:
physical: 3%
defense-types: { }
'6':
item-stats: { }
damage-types:
physical: 3.5%
defense-types: { }
'7':
item-stats: { }
damage-types:
physical: 4%
defense-types: { }
'8':
item-stats: { }
damage-types:
physical: 4.5%
defense-types: { }
'9':
item-stats: { }
damage-types:
physical: 5%
defense-types: { }
'10':
item-stats: { }
damage-types:
physical: 5.5%
defense-types: { }
'11':
item-stats: { }
damage-types:
physical: 6%
defense-types: { }
'12':
item-stats: { }
damage-types:
physical: 6.5%
defense-types: { }
'13':
item-stats: { }
damage-types:
physical: 7%
defense-types: { }
'14':
item-stats: { }
damage-types:
physical: 7.5%
defense-types: { }
'15':
item-stats: { }
damage-types:
physical: 8%
defense-types: { }
success-rate-by-level:
'1': '75'
'2': '35 * %ITEM_LEVEL%'
'3': '30:50'
target-requirements:
type:
- 'WEAPON'
- 'ARMOR'
level:
'1': '1'
module:
- '*'
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