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modules.refine.items.sample_stone.yml Maven / Gradle / Ivy

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material: CHARCOAL
name: 'Enchantment Stone'
lore: [ ]
tier: common
enchanted: false
level:
  min: 1
  max: 3
uses-by-level:
  '1': 1
  '2': 2
refine-by-level:
  '1':
    item-stats: { }
    damage-types:
      physical: 1%
    defense-types: { }
  '2':
    item-stats: { }
    damage-types:
      physical: 1.5%
    defense-types: { }
  '3':
    item-stats: { }
    damage-types:
      physical: 2%
    defense-types: { }
  '4':
    item-stats: { }
    damage-types:
      physical: 2.5%
    defense-types: { }
  '5':
    item-stats: { }
    damage-types:
      physical: 3%
    defense-types: { }
  '6':
    item-stats: { }
    damage-types:
      physical: 3.5%
    defense-types: { }
  '7':
    item-stats: { }
    damage-types:
      physical: 4%
    defense-types: { }
  '8':
    item-stats: { }
    damage-types:
      physical: 4.5%
    defense-types: { }
  '9':
    item-stats: { }
    damage-types:
      physical: 5%
    defense-types: { }
  '10':
    item-stats: { }
    damage-types:
      physical: 5.5%
    defense-types: { }
  '11':
    item-stats: { }
    damage-types:
      physical: 6%
    defense-types: { }
  '12':
    item-stats: { }
    damage-types:
      physical: 6.5%
    defense-types: { }
  '13':
    item-stats: { }
    damage-types:
      physical: 7%
    defense-types: { }
  '14':
    item-stats: { }
    damage-types:
      physical: 7.5%
    defense-types: { }
  '15':
    item-stats: { }
    damage-types:
      physical: 8%
    defense-types: { }
success-rate-by-level:
  '1': '75'
  '2': '35 * %ITEM_LEVEL%'
  '3': '30:50'
target-requirements:
  type:
    - 'WEAPON'
    - 'ARMOR'
  level:
    '1': '1'
  module:
    - '*'




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