All Downloads are FREE. Search and download functionalities are using the official Maven repository.

modules.refine.settings.yml Maven / Gradle / Ivy

The newest version!
command-aliases: refine
refine:
  actions-on-success:
    default:
      target-selectors:
        self:
          - '[SELF]'
      conditions:
        list: [ ]
        actions-on-fail: 'null'
      action-executors:
        - '[SOUND] ~name: ENTITY_EXPERIENCE_ORB_PICKUP; ~target: self;'
        - '[PARTICLE_SIMPLE] ~name: VILLAGER_HAPPY; ~offset: 0.15, 0.15, 0.15; ~speed: 0.1; ~amount: 50; ~target: self;'
  actions-on-failure:
    default:
      target-selectors:
        self:
          - '[SELF]'
      conditions:
        list: [ ]
        actions-on-fail: 'null'
      action-executors:
        - '[SOUND] ~name: BLOCK_ANVIL_DESTROY; ~target: self;'
        - '[PARTICLE_SIMPLE] ~name: VILLAGER_ANGRY; ~offset: 0.15, 0.15, 0.15; ~speed: 0.1; ~amount: 50; ~target: self;'
  max-level: 15
  fail-level-downgrade:
    '1': 1
    '12': 2
    '13': 3
    '14': 4
    '15': 5
  fail-silent-rate-bonus:
    by-refine-level:
      '0': 7
      '1': 5
      '2': 3
format:
  item-name:
    as-prefix: true
    format-by-level:
      '1': '+%level% '
      '3': '&c&l+%level% '
  item-lore:
    format: ' &8(&7%+%%amount%&8)'
    text:
      - '%ITEM_LORE%'
      - '&7'
      - '&7Refined with: &e%stone%'
item-format:
  name: '%TIER_COLOR%%ITEM_NAME% (Lv. %ITEM_LEVEL%)'
  lore:
    - '&8&m               &f  「 INFO 」  &8&m               '
    - '&7This stone can increase your'
    - '&7item stats for a bit up to 15 lvl.'
    - '&7Success Rate: &a%ITEM_SUCCESS_RATE%%'
    - '&7Tier: %TIER_NAME%'
    - '%ITEM_CHARGES%'
    - '&8&m         &f  「 REQUIREMENTS 」  &8&m        '
    - '%TARGET_LEVEL%'
    - '%TARGET_TYPE%'
    - '%TARGET_MODULE%'
    - '%TARGET_TIER%'
    - '&8&m               &f 「 USAGE 」 &8&m               '
    - '&7Drag & drop onto item to refine.'
gui:
  title: '&2&l<&2&nRefining&2&l>'
  size: 9
  item-slot: 3
  source-slot: 4
  result-slot: 5
  content:
    filler:
      material: BLACK_STAINED_GLASS_PANE
      skull-hash: ''
      enchanted: false
      name: ''
      lore: [ ]
      slots: 1,2,6,7
      type: NONE
    accept:
      material: LIME_STAINED_GLASS_PANE
      skull-hash: ''
      enchanted: false
      name: '&2« &aAccept &2»'
      lore:
        - '&7You will try to refine your item.'
        - ''
        - '&7In case of failure your item refine level'
        - '&7will be &cdowngraded&7 to &c%downgrade% Lvl.'
      slots: '8'
      type: ACCEPT
    exit:
      material: RED_STAINED_GLASS_PANE
      skull-hash: ''
      enchanted: false
      name: '&4« &cCancel &4»'
      lore: [ ]
      slots: '0'
      type: EXIT




© 2015 - 2024 Weber Informatics LLC | Privacy Policy