modules.sets.items.wildcat.yml Maven / Gradle / Ivy
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name: '&eWild Cat Set'
prefix: '&a&fBroken '
suffix: 'of Wild Cat'
color:
active: '&a'
inactive: '&8'
elements:
helmet:
materials:
- GOLDEN_HELMET
name: '%prefix%Helmet %suffix%'
chestplate:
materials:
- GOLDEN_CHESTPLATE
name: '%prefix%Chestplate %suffix%'
leggings:
materials:
- GOLDEN_LEGGINGS
name: '%prefix%Leggings %suffix%'
boots:
materials:
- GOLDEN_BOOTS
name: '%prefix%Boots %suffix%'
bonuses:
by-elements-amount:
'2':
lore:
- '%c%&lSet Bonuses (2/4):'
- '%c%▸ +25% PvE Damage'
- '%c%▸ +10 Max. Health'
- '%c%▸ Speed I'
item-stats:
MAX_HEALTH: 10.0
PVE_DAMAGE: 25
damage-types: { }
defense-types: { }
potion-effects:
SPEED: 1
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