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modules.sets.items.wildcat.yml Maven / Gradle / Ivy

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name: '&eWild Cat Set'
prefix: '&a&fBroken '
suffix: 'of Wild Cat'
color:
  active: '&a'
  inactive: '&8'
elements:
  helmet:
    materials:
      - GOLDEN_HELMET
    name: '%prefix%Helmet %suffix%'
  chestplate:
    materials:
      - GOLDEN_CHESTPLATE
    name: '%prefix%Chestplate %suffix%'
  leggings:
    materials:
      - GOLDEN_LEGGINGS
    name: '%prefix%Leggings %suffix%'
  boots:
    materials:
      - GOLDEN_BOOTS
    name: '%prefix%Boots %suffix%'
bonuses:
  by-elements-amount:
    '2':
      lore:
        - '%c%&lSet Bonuses (2/4):'
        - '%c%▸ +25% PvE Damage'
        - '%c%▸ +10 Max. Health'
        - '%c%▸ Speed I'
      item-stats:
        MAX_HEALTH: 10.0
        PVE_DAMAGE: 25
      damage-types: { }
      defense-types: { }
      potion-effects:
        SPEED: 1




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