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/**
* Fabled
* studio.magemonkey.fabled.dynamic.condition.DirectionCondition
*
* The MIT License (MIT)
*
* Copyright (c) 2024 MageMonkeyStudio
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software") to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package studio.magemonkey.fabled.dynamic.condition;
import studio.magemonkey.fabled.api.target.TargetHelper;
import studio.magemonkey.fabled.dynamic.DynamicSkill;
import studio.magemonkey.codex.mccore.config.parse.DataSection;
import org.bukkit.entity.LivingEntity;
import java.util.function.BiPredicate;
/**
* A condition for dynamic skills that requires the target or caster to be facing a direction relative to the other
*/
public class DirectionCondition extends ConditionComponent {
private static final String TYPE = "type";
private static final String DIRECTION = "direction";
private BiPredicate test;
private boolean towards;
@Override
public String getKey() {
return "direction";
}
@Override
public void load(DynamicSkill skill, DataSection config) {
super.load(skill, config);
towards = settings.getString(DIRECTION).equalsIgnoreCase("towards");
test = settings.getString(TYPE).equalsIgnoreCase("target")
? (caster, target) -> TargetHelper.isInFront(target, caster)
: TargetHelper::isInFront;
}
@Override
boolean test(final LivingEntity caster, final int level, final LivingEntity target) {
return test.test(caster, target) == towards;
}
}