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/**
* Fabled
* studio.magemonkey.fabled.dynamic.mechanic.SoundMechanic
*
* The MIT License (MIT)
*
* Copyright (c) 2024 MageMonkeyStudio
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software") to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package studio.magemonkey.fabled.dynamic.mechanic;
import org.bukkit.Keyed;
import org.bukkit.entity.LivingEntity;
import studio.magemonkey.codex.util.SoundUT;
import studio.magemonkey.fabled.log.Logger;
import java.util.List;
import java.util.Locale;
/**
* Plays a particle effect
*/
public class SoundMechanic extends MechanicComponent {
private static final String SOUND = "sound";
private static final String SOUND2 = "newsound";
private static final String CUSTOM = "custom";
private static final String VOLUME = "volume";
private static final String PITCH = "pitch";
@Override
public String getKey() {
return "sound";
}
/**
* Executes the component
*
* @param caster caster of the skill
* @param level level of the skill
* @param targets targets to apply to
* @param force
* @return true if applied to something, false otherwise
*/
@Override
public boolean execute(LivingEntity caster, int level, List targets, boolean force) {
if (targets.size() == 0) {
return false;
}
String type =
settings.getString(SOUND, settings.getString(SOUND2, "")).toUpperCase(Locale.US).replace(" ", "_");
try {
String sound =
type.equals("CUSTOM") ? settings.getString(CUSTOM, "")
: SoundUT.getSound(type).getKey().toString();
float volume = (float) parseValues(caster, VOLUME, level, 100.0) / 100;
float pitch = (float) parseValues(caster, PITCH, level, 0.0);
volume = Math.max(0, volume);
pitch = Math.min(2, Math.max(0.5f, pitch));
for (LivingEntity target : targets) {
target.getWorld().playSound(target.getLocation(), sound, volume, pitch);
}
return targets.size() > 0;
} catch (Exception ex) {
Logger.invalid("Invalid sound type: " + type);
return false;
}
}
}