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A Minecraft Bukkit plugin aiming to provide an easy code API and skill editor for all server owners to create unique and fully custom classes and skills.

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/**
 * Fabled
 * studio.magemonkey.fabled.hook.VaultHook
 * 

* The MIT License (MIT) *

* Copyright (c) 2024 MageMonkeyStudio *

* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software") to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: *

* The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. *

* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package studio.magemonkey.fabled.hook; import studio.magemonkey.fabled.Fabled; import net.milkbowl.vault.economy.Economy; import net.milkbowl.vault.economy.EconomyResponse; import net.milkbowl.vault.permission.Permission; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import org.bukkit.plugin.RegisteredServiceProvider; /** * Manages setting permissions through vault */ public class VaultHook { private static Permission permission; private static Economy economy; private static boolean checked = false; /** * Initializes the permissions and economy manager */ private static void initialize() { try { RegisteredServiceProvider permissionProvider = Bukkit.getServer().getServicesManager().getRegistration(Permission.class); if (permissionProvider != null) { permission = permissionProvider.getProvider(); } RegisteredServiceProvider economyProvider = Bukkit.getServer().getServicesManager().getRegistration(Economy.class); if (economyProvider != null) { economy = economyProvider.getProvider(); } } catch (NoClassDefFoundError e) { if (permission == null) Fabled.inst().getLogger().info( "Vault permissions not found. Permissions support as such will not be provided"); if (economy == null) Fabled.inst().getLogger().info( "Vault economy not found. Economy support as such will not be provided"); } } // Permissions /** * Checks whether the Vault reference is valid with a permissions plugin * * @return true if valid, false otherwise */ public static boolean isPermissionsValid() { if (!checked) { initialize(); checked = true; } return permission != null; } /** * Adds a permission to the player * * @param player player to add to * @param node permission node to add */ public static void addPermission(Player player, String node) { permission.playerAdd(player, node); } /** * Removes a permission from the player * * @param player player to remove from * @param node permission node to remove */ public static void removePermission(Player player, String node) { permission.playerRemove(player, node); } /** * Checks whether the player has the permission * * @param player player to check for * @param node permission node to remove * @return true if the player has it, false otherwise */ public static boolean hasPermission(Player player, String node) { return permission.has(player, node); } // Economy /** * Checks whether the Vault reference is valid with an economy plugin * * @return true if valid, false otherwise */ public static boolean isEconomyValid() { if (!checked) { initialize(); checked = true; } return economy != null; } public static double getBalance(Player player) { return economy.getBalance(player, player.getWorld().getName()); } public static Boolean hasBalance(Player player, double balance) { return !(getBalance(player) < balance); } public static EconomyResponse withdraw(Player player, double amount) { return economy.withdrawPlayer(player, player.getWorld().getName(), amount); } public static EconomyResponse deposit(Player player, double amount) { return economy.depositPlayer(player, player.getWorld().getName(), amount); } }





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