emu.grasscutter.server.packet.recv.HandlerNpcTalkReq Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.NpcTalkReqOuterClass.NpcTalkReq;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketNpcTalkRsp;
@Opcodes(PacketOpcodes.NpcTalkReq)
public class HandlerNpcTalkReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
NpcTalkReq req = NpcTalkReq.parseFrom(payload);
session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId()));
}
}