emu.grasscutter.server.packet.send.PacketReliquaryUpgradeRsp Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.server.packet.send;
import java.util.List;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ReliquaryUpgradeRspOuterClass.ReliquaryUpgradeRsp;
public class PacketReliquaryUpgradeRsp extends GenshinPacket {
public PacketReliquaryUpgradeRsp(GenshinItem relic, int rate, int oldLevel, List oldAppendPropIdList) {
super(PacketOpcodes.ReliquaryUpgradeRsp);
ReliquaryUpgradeRsp proto = ReliquaryUpgradeRsp.newBuilder()
.setTargetReliquaryGuid(relic.getGuid())
.setOldLevel(oldLevel)
.setCurLevel(relic.getLevel())
.setPowerUpRate(rate)
.addAllOldAppendPropList(oldAppendPropIdList)
.addAllCurAppendPropList(relic.getAppendPropIdList())
.build();
this.setData(proto);
}
}