emu.grasscutter.game.shop.ShopLimit Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of grasscutter Show documentation
Show all versions of grasscutter Show documentation
A server software reimplementation for an anime game.
The newest version!
package emu.grasscutter.game.shop;
import dev.morphia.annotations.Entity;
@Entity
public class ShopLimit {
public int getShopGoodId() {
return shopGoodId;
}
public void setShopGoodId(int shopGoodId) {
this.shopGoodId = shopGoodId;
}
public int getHasBought() {
return hasBought;
}
public void setHasBought(int hasBought) {
this.hasBought = hasBought;
}
public int getNextRefreshTime() {
return nextRefreshTime;
}
public void setNextRefreshTime(int nextRefreshTime) {
this.nextRefreshTime = nextRefreshTime;
}
public int getHasBoughtInPeriod() {
return hasBoughtInPeriod;
}
public void setHasBoughtInPeriod(int hasBoughtInPeriod) {
this.hasBoughtInPeriod = hasBoughtInPeriod;
}
private int shopGoodId;
private int hasBought;
private int hasBoughtInPeriod = 0;
private int nextRefreshTime = 0;
}