emu.grasscutter.server.packet.recv.HandlerEvtDestroyGadgetNotify Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
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package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.EvtDestroyGadgetNotifyOuterClass.EvtDestroyGadgetNotify;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
@Opcodes(PacketOpcodes.EvtDestroyGadgetNotify)
public class HandlerEvtDestroyGadgetNotify extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
EvtDestroyGadgetNotify notify = EvtDestroyGadgetNotify.parseFrom(payload);
// Dont handle in singleplayer
if (!session.getPlayer().getWorld().isMultiplayer()) {
return;
}
session.getPlayer().getScene().onPlayerDestroyGadget(notify.getEntityId());
}
}