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emu.grasscutter.server.packet.send.PacketWorldPlayerLocationNotify Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
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package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.WorldPlayerLocationNotifyOuterClass.WorldPlayerLocationNotify;
public class PacketWorldPlayerLocationNotify extends BasePacket {
public PacketWorldPlayerLocationNotify(World world) {
super(PacketOpcodes.WorldPlayerLocationNotify);
WorldPlayerLocationNotify.Builder proto = WorldPlayerLocationNotify.newBuilder();
for (Player p : world.getPlayers()) {
proto.addPlayerWorldLocList(p.getWorldPlayerLocationInfo());
}
this.setData(proto);
}
}
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