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<?xml version="1.0"?>

<!DOCTYPE MODE SYSTEM "xmode.dtd">

<!-- Povray mode, by Jan Schaefer
     based on original Povray mode by Slava Pestov
     based on PovrayTokenMarker, by Romain Guy -->

<MODE>
	<PROPS>
		<PROPERTY NAME="indentOpenBrackets" VALUE="{" />
		<PROPERTY NAME="indentCloseBrackets" VALUE="}" />
		<PROPERTY NAME="lineUpClosingBracket" VALUE="true" />
		<PROPERTY NAME="commentStart" VALUE="/*" />
		<PROPERTY NAME="commentEnd" VALUE="*/" />
		<PROPERTY NAME="lineComment" VALUE="//" />
	</PROPS>
	<RULES ESCAPE="\" IGNORE_CASE="FALSE" HIGHLIGHT_DIGITS="TRUE">
		<!-- C style comment -->
		<SPAN TYPE="COMMENT1">
			<BEGIN>/*</BEGIN>
			<END>*/</END>
		</SPAN>

		<SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE">
			<BEGIN>"</BEGIN>
			<END>"</END>
		</SPAN>
		<SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE">
			<BEGIN>'</BEGIN>
			<END>'</END>
		</SPAN>

		<EOL_SPAN TYPE="COMMENT2">//</EOL_SPAN>
		<SEQ TYPE="OPERATOR">=</SEQ>
		<SEQ TYPE="OPERATOR">!</SEQ>
		<SEQ TYPE="OPERATOR">&gt;=</SEQ>
		<SEQ TYPE="OPERATOR">&lt;=</SEQ>
		<SEQ TYPE="OPERATOR">+</SEQ>
		<SEQ TYPE="OPERATOR">-</SEQ>
		<SEQ TYPE="OPERATOR">/</SEQ>
		<SEQ TYPE="OPERATOR">*</SEQ>
		<SEQ TYPE="OPERATOR">&gt;</SEQ>
		<SEQ TYPE="OPERATOR">&lt;</SEQ>
		<SEQ TYPE="OPERATOR">%</SEQ>
		<SEQ TYPE="OPERATOR">&amp;</SEQ>
		<SEQ TYPE="OPERATOR">|</SEQ>
		<SEQ TYPE="OPERATOR">^</SEQ>
		<SEQ TYPE="OPERATOR">~</SEQ>
		<SEQ TYPE="OPERATOR">}</SEQ>
		<SEQ TYPE="OPERATOR">{</SEQ>
		<MARK_PREVIOUS TYPE="LABEL" EXCLUDE_MATCH="TRUE" AT_LINE_START="TRUE">:</MARK_PREVIOUS>

		<!-- Function calls -->
		<MARK_PREVIOUS TYPE="FUNCTION" EXCLUDE_MATCH="TRUE">(</MARK_PREVIOUS>

		<KEYWORDS>
			<KEYWORD2>aa_level</KEYWORD2>
			<KEYWORD2>aa_threshold</KEYWORD2>
			<FUNCTION>abs</FUNCTION>
			<KEYWORD2>absorption</KEYWORD2>
			<KEYWORD2>accuracy</KEYWORD2>
			<FUNCTION>acos</FUNCTION>
			<FUNCTION>acosh</FUNCTION>
			<KEYWORD2>adaptive</KEYWORD2>
			<KEYWORD2>adc_bailout</KEYWORD2>
			<KEYWORD2>agate</KEYWORD2>
			<KEYWORD2>agate_turb</KEYWORD2>
			<KEYWORD2>all</KEYWORD2>
			<KEYWORD2>all_intersections</KEYWORD2>
			<KEYWORD2>alpha</KEYWORD2>
			<KEYWORD2>altitude</KEYWORD2>
			<KEYWORD2>always_sample</KEYWORD2>
			<KEYWORD2>ambient</KEYWORD2>
			<KEYWORD2>ambient_light</KEYWORD2>
			<KEYWORD2>angle</KEYWORD2>
			<KEYWORD2>aperture</KEYWORD2>
			<KEYWORD2>append</KEYWORD2>
			<KEYWORD2>arc_angle</KEYWORD2>
			<KEYWORD2>area_light</KEYWORD2>
			<KEYWORD2>array</KEYWORD2>
			<FUNCTION>asc</FUNCTION>
			<KEYWORD2>ascii</KEYWORD2>
			<FUNCTION>asin</FUNCTION>
			<FUNCTION>asinh</FUNCTION>
			<KEYWORD2>assumed_gamma</KEYWORD2>
			<FUNCTION>atan</FUNCTION>
			<FUNCTION>atan2</FUNCTION>
			<FUNCTION>atanh</FUNCTION>
			<KEYWORD2>autostop</KEYWORD2>
			<KEYWORD2>average</KEYWORD2>
			<KEYWORD2>b_spline</KEYWORD2>
			<KEYWORD1>background</KEYWORD1>
			<KEYWORD2>bezier_spline</KEYWORD2>
			<KEYWORD1>bicubic_patch</KEYWORD1>
			<KEYWORD2>black_hole</KEYWORD2>
			<KEYWORD1>blob</KEYWORD1>
			<LITERAL1>blue</LITERAL1>
			<KEYWORD2>blur_samples</KEYWORD2>
			<KEYWORD1>bounded_by</KEYWORD1>
			<KEYWORD1>box</KEYWORD1>
			<KEYWORD2>boxed</KEYWORD2>
			<KEYWORD2>bozo</KEYWORD2>
			<KEYWORD1>#break</KEYWORD1>
			<KEYWORD2>brick</KEYWORD2>
			<KEYWORD2>brick_size</KEYWORD2>
			<KEYWORD2>brightness</KEYWORD2>
			<KEYWORD2>brilliance</KEYWORD2>
			<KEYWORD1>bump_map</KEYWORD1>
			<KEYWORD2>bump_size</KEYWORD2>
			<KEYWORD2>bumps</KEYWORD2>
			<KEYWORD1>camera</KEYWORD1>
			<KEYWORD1>#case</KEYWORD1>
			<KEYWORD2>caustics</KEYWORD2>
			<FUNCTION>ceil</FUNCTION>
			<KEYWORD2>cells</KEYWORD2>
			<KEYWORD2>charset</KEYWORD2>
			<KEYWORD2>checker</KEYWORD2>
			<FUNCTION>chr</FUNCTION>
			<KEYWORD2>circular</KEYWORD2>
			<KEYWORD1>clipped_by</KEYWORD1>
			<LITERAL1>clock</LITERAL1>
			<LITERAL1>clock_delta</LITERAL1>
			<LITERAL1>clock_on</LITERAL1>
			<KEYWORD2>collect</KEYWORD2>
			<KEYWORD2>color</KEYWORD2>
			<KEYWORD2>color_map</KEYWORD2>
			<KEYWORD2>colour</KEYWORD2>
			<KEYWORD2>colour_map</KEYWORD2>
			<KEYWORD2>component</KEYWORD2>
			<KEYWORD2>composite</KEYWORD2>
			<FUNCTION>concat</FUNCTION>
			<KEYWORD1>cone</KEYWORD1>
			<KEYWORD2>confidence</KEYWORD2>
			<KEYWORD2>conic_sweep</KEYWORD2>
			<KEYWORD2>conserve_energy</KEYWORD2>
			<KEYWORD1>contained_by</KEYWORD1>
			<KEYWORD2>control0</KEYWORD2>
			<KEYWORD2>control1</KEYWORD2>
			<KEYWORD2>coords</KEYWORD2>
			<FUNCTION>cos</FUNCTION>
			<FUNCTION>cosh</FUNCTION>
			<KEYWORD2>count</KEYWORD2>
			<KEYWORD2>crackle</KEYWORD2>
			<KEYWORD2>crand</KEYWORD2>
			<KEYWORD1>cube</KEYWORD1>
			<KEYWORD1>cubic</KEYWORD1>
			<KEYWORD2>cubic_spline</KEYWORD2>
			<KEYWORD2>cubic_wave</KEYWORD2>
			<KEYWORD2>cutaway_textures</KEYWORD2>
			<KEYWORD1>cylinder</KEYWORD1>
			<KEYWORD2>cylindrical</KEYWORD2>
			<KEYWORD1>#debug</KEYWORD1>
			<KEYWORD1>#declare</KEYWORD1>
			<KEYWORD1>#default</KEYWORD1>
			<FUNCTION>defined</FUNCTION>
			<FUNCTION>degrees</FUNCTION>
			<KEYWORD2>density</KEYWORD2>
			<KEYWORD2>density_file</KEYWORD2>
			<KEYWORD1>density_map</KEYWORD1>
			<KEYWORD2>dents</KEYWORD2>
			<KEYWORD2>df3</KEYWORD2>
			<KEYWORD1>difference</KEYWORD1>
			<KEYWORD2>diffuse</KEYWORD2>
			<FUNCTION>dimension_size</FUNCTION>
			<FUNCTION>dimensions</FUNCTION>
			<KEYWORD2>direction</KEYWORD2>
			<KEYWORD1>disc</KEYWORD1>
			<KEYWORD2>dispersion</KEYWORD2>
			<KEYWORD2>dispersion_samples</KEYWORD2>
			<KEYWORD2>dist_exp</KEYWORD2>
			<KEYWORD2>distance</KEYWORD2>
			<FUNCTION>div</FUNCTION>
			<KEYWORD2>double_illuminate</KEYWORD2>
			<KEYWORD2>eccentricity</KEYWORD2>
			<KEYWORD1>#else</KEYWORD1>
			<KEYWORD2>emission</KEYWORD2>
			<KEYWORD1>#end</KEYWORD1>
			<KEYWORD1>#error</KEYWORD1>
			<KEYWORD2>error_bound</KEYWORD2>
			<KEYWORD2>evaluate</KEYWORD2>
			<FUNCTION>exp</FUNCTION>
			<KEYWORD2>expand_thresholds</KEYWORD2>
			<KEYWORD2>exponent</KEYWORD2>
			<KEYWORD2>exterior</KEYWORD2>
			<KEYWORD2>extinction</KEYWORD2>
			<KEYWORD1>face_indices</KEYWORD1>
			<KEYWORD2>facets</KEYWORD2>
			<KEYWORD2>fade_color</KEYWORD2>
			<KEYWORD2>fade_colour</KEYWORD2>
			<KEYWORD2>fade_distance</KEYWORD2>
			<KEYWORD2>fade_power</KEYWORD2>
			<KEYWORD2>falloff</KEYWORD2>
			<KEYWORD2>falloff_angle</KEYWORD2>
			<LITERAL1>false</LITERAL1>
			<KEYWORD1>#fclose</KEYWORD1>
			<FUNCTION>file_exists</FUNCTION>
			<KEYWORD2>filter</KEYWORD2>
			<LITERAL1>final_clock</LITERAL1>
			<LITERAL1>final_frame</LITERAL1>
			<KEYWORD1>finish</KEYWORD1>
			<KEYWORD2>fisheye</KEYWORD2>
			<KEYWORD2>flatness</KEYWORD2>
			<KEYWORD2>flip</KEYWORD2>
			<FUNCTION>floor</FUNCTION>
			<KEYWORD2>focal_point</KEYWORD2>
			<KEYWORD1>fog</KEYWORD1>
			<KEYWORD2>fog_alt</KEYWORD2>
			<KEYWORD2>fog_offset</KEYWORD2>
			<KEYWORD2>fog_type</KEYWORD2>
			<KEYWORD1>#fopen</KEYWORD1>
			<KEYWORD2>form</KEYWORD2>
			<LITERAL1>frame_number</LITERAL1>
			<KEYWORD2>frequency</KEYWORD2>
			<KEYWORD2>fresnel</KEYWORD2>
			<KEYWORD1>function</KEYWORD1>
			<KEYWORD2>gather</KEYWORD2>
			<KEYWORD2>gif</KEYWORD2>
			<KEYWORD2>global_lights</KEYWORD2>
			<KEYWORD1>global_settings</KEYWORD1>
			<KEYWORD2>gradient</KEYWORD2>
			<KEYWORD2>granite</KEYWORD2>
			<LITERAL1>gray</LITERAL1>
			<KEYWORD2>gray_threshold</KEYWORD2>
			<LITERAL1>green</LITERAL1>
			<KEYWORD2>h_angle</KEYWORD2>
			<KEYWORD1>height_field</KEYWORD1>
			<KEYWORD2>hexagon</KEYWORD2>
			<KEYWORD2>hf_gray_16</KEYWORD2>
			<KEYWORD2>hierarchy</KEYWORD2>
			<KEYWORD2>hollow</KEYWORD2>
			<KEYWORD2>hypercomplex</KEYWORD2>
			<KEYWORD1>#if</KEYWORD1>
			<KEYWORD1>#ifdef</KEYWORD1>
			<KEYWORD2>iff</KEYWORD2>
			<KEYWORD1>#ifndef</KEYWORD1>
			<LITERAL1>image_height</LITERAL1>
			<KEYWORD1>image_map</KEYWORD1>
			<KEYWORD2>image_pattern</KEYWORD2>
			<LITERAL1>image_width</LITERAL1>
			<KEYWORD1>#include</KEYWORD1>
			<LITERAL1>initial_clock</LITERAL1>
			<LITERAL1>initial_frame</LITERAL1>
			<FUNCTION>inside</FUNCTION>
			<FUNCTION>int</FUNCTION>
			<KEYWORD1>interior</KEYWORD1>
			<KEYWORD1>interior_texture</KEYWORD1>
			<FUNCTION>internal</FUNCTION>
			<KEYWORD2>interpolate</KEYWORD2>
			<KEYWORD1>intersection</KEYWORD1>
			<KEYWORD2>intervals</KEYWORD2>
			<KEYWORD2>inverse</KEYWORD2>
			<KEYWORD1>ior</KEYWORD1>
			<KEYWORD1>irid</KEYWORD1>
			<KEYWORD2>irid_wavelength</KEYWORD2>
			<KEYWORD1>isosurface</KEYWORD1>
			<KEYWORD2>jitter</KEYWORD2>
			<KEYWORD2>jpeg</KEYWORD2>
			<KEYWORD2>julia</KEYWORD2>
			<KEYWORD1>julia_fractal</KEYWORD1>
			<KEYWORD1>lathe</KEYWORD1>
			<KEYWORD2>lambda</KEYWORD2>
			<KEYWORD2>leopard</KEYWORD2>
			<KEYWORD1>light_group</KEYWORD1>
			<KEYWORD1>light_source</KEYWORD1>
			<KEYWORD2>linear_spline</KEYWORD2>
			<KEYWORD2>linear_sweep</KEYWORD2>
			<FUNCTION>ln</FUNCTION>
			<KEYWORD2>load_file</KEYWORD2>
			<KEYWORD1>#local</KEYWORD1>
			<KEYWORD2>location</KEYWORD2>
			<FUNCTION>log</FUNCTION>
			<KEYWORD2>look_at</KEYWORD2>
			<KEYWORD1>looks_like</KEYWORD1>
			<KEYWORD2>low_error_factor</KEYWORD2>
			<KEYWORD1>#macro</KEYWORD1>
			<KEYWORD2>magnet</KEYWORD2>
			<KEYWORD2>major_radius</KEYWORD2>
			<KEYWORD2>mandel</KEYWORD2>
			<KEYWORD2>map_type</KEYWORD2>
			<KEYWORD2>marble</KEYWORD2>
			<KEYWORD1>material</KEYWORD1>
			<KEYWORD1>material_map</KEYWORD1>
			<KEYWORD2>matrix</KEYWORD2>
			<FUNCTION>max</FUNCTION>
			<KEYWORD2>max_extent</KEYWORD2>
			<KEYWORD2>max_gradient</KEYWORD2>
			<KEYWORD2>max_intersections</KEYWORD2>
			<KEYWORD2>max_iteration</KEYWORD2>
			<KEYWORD2>max_sample</KEYWORD2>
			<KEYWORD2>max_trace</KEYWORD2>
			<KEYWORD2>max_trace_level</KEYWORD2>
			<KEYWORD1>media</KEYWORD1>
			<KEYWORD2>media_attenuation</KEYWORD2>
			<KEYWORD2>media_interaction</KEYWORD2>
			<KEYWORD1>merge</KEYWORD1>
			<KEYWORD1>mesh</KEYWORD1>
			<KEYWORD1>mesh2</KEYWORD1>
			<KEYWORD2>metallic</KEYWORD2>
			<KEYWORD2>method</KEYWORD2>
			<KEYWORD2>metric</KEYWORD2>
			<FUNCTION>min</FUNCTION>
			<KEYWORD2>min_extent</KEYWORD2>
			<KEYWORD2>minimum_reuse</KEYWORD2>
			<FUNCTION>mod</FUNCTION>
			<KEYWORD2>mortar</KEYWORD2>
			<KEYWORD2>natural_spline</KEYWORD2>
			<KEYWORD2>nearest_count</KEYWORD2>
			<LITERAL1>no</LITERAL1>
			<KEYWORD2>no_bump_scale</KEYWORD2>
			<KEYWORD2>no_image</KEYWORD2>
			<KEYWORD2>no_reflection</KEYWORD2>
			<KEYWORD2>no_shadow</KEYWORD2>
			<KEYWORD2>noise_generator</KEYWORD2>
			<KEYWORD1>normal</KEYWORD1>
			<KEYWORD1>normal_indices</KEYWORD1>
			<KEYWORD1>normal_map</KEYWORD1>
			<KEYWORD1>normal_vectors</KEYWORD1>
			<KEYWORD2>number_of_waves</KEYWORD2>
			<KEYWORD1>object</KEYWORD1>
			<KEYWORD2>octaves</KEYWORD2>
			<LITERAL1>off</LITERAL1>
			<KEYWORD2>offset</KEYWORD2>
			<KEYWORD2>omega</KEYWORD2>
			<KEYWORD2>omnimax</KEYWORD2>
			<LITERAL1>on</LITERAL1>
			<KEYWORD2>once</KEYWORD2>
			<KEYWORD2>onion</KEYWORD2>
			<KEYWORD2>open</KEYWORD2>
			<KEYWORD2>orient</KEYWORD2>
			<KEYWORD2>orientation</KEYWORD2>
			<KEYWORD2>orthographic</KEYWORD2>
			<KEYWORD2>panoramic</KEYWORD2>
			<KEYWORD2>parallel</KEYWORD2>
			<KEYWORD2>parametric</KEYWORD2>
			<KEYWORD2>pass_through</KEYWORD2>
			<KEYWORD1>pattern</KEYWORD1>
			<KEYWORD2>perspective</KEYWORD2>
			<KEYWORD2>pgm</KEYWORD2>
			<KEYWORD2>phase</KEYWORD2>
			<KEYWORD2>phong</KEYWORD2>
			<KEYWORD2>phong_size</KEYWORD2>
			<KEYWORD1>photons</KEYWORD1>
			<LITERAL1>pi</LITERAL1>
			<KEYWORD1>pigment</KEYWORD1>
			<KEYWORD1>pigment_map</KEYWORD1>
			<KEYWORD1>pigment_pattern</KEYWORD1>
			<KEYWORD2>planar</KEYWORD2>
			<KEYWORD1>plane</KEYWORD1>
			<KEYWORD1>png</KEYWORD1>
			<KEYWORD2>point_at</KEYWORD2>
			<KEYWORD1>poly</KEYWORD1>
			<KEYWORD2>poly_wave</KEYWORD2>
			<KEYWORD1>polygon</KEYWORD1>
			<KEYWORD2>pot</KEYWORD2>
			<FUNCTION>pow</FUNCTION>
			<KEYWORD2>ppm</KEYWORD2>
			<KEYWORD2>precision</KEYWORD2>
			<KEYWORD2>precompute</KEYWORD2>
			<KEYWORD2>pretrace_end</KEYWORD2>
			<KEYWORD2>pretrace_start</KEYWORD2>
			<KEYWORD1>prism</KEYWORD1>
			<KEYWORD2>projected_through</KEYWORD2>
			<KEYWORD2>pwr</KEYWORD2>
			<KEYWORD2>quadratic_spline</KEYWORD2>
			<KEYWORD2>quadric</KEYWORD2>
			<KEYWORD2>quartic</KEYWORD2>
			<KEYWORD2>quaternion</KEYWORD2>
			<KEYWORD2>quick_color</KEYWORD2>
			<KEYWORD2>quick_colour</KEYWORD2>
			<KEYWORD2>quilted</KEYWORD2>
			<KEYWORD2>radial</KEYWORD2>
			<FUNCTION>radians</FUNCTION>
			<KEYWORD1>radiosity</KEYWORD1>
			<KEYWORD2>radius</KEYWORD2>
			<KEYWORD1>rainbow</KEYWORD1>
			<KEYWORD2>ramp_wave</KEYWORD2>
			<FUNCTION>rand</FUNCTION>
			<KEYWORD1>#range</KEYWORD1>
			<KEYWORD2>range_divider</KEYWORD2>
			<KEYWORD2>ratio</KEYWORD2>
			<KEYWORD1>#read</KEYWORD1>
			<KEYWORD2>reciprocal</KEYWORD2>
			<KEYWORD2>recursion_limit</KEYWORD2>
			<LITERAL1>red</LITERAL1>
			<KEYWORD1>reflection</KEYWORD1>
			<KEYWORD2>reflection_exponent</KEYWORD2>
			<KEYWORD2>refraction</KEYWORD2>
			<KEYWORD1>#render</KEYWORD1>
			<KEYWORD2>repeat</KEYWORD2>
			<KEYWORD2>rgb</KEYWORD2>
			<KEYWORD2>rgbf</KEYWORD2>
			<KEYWORD2>rgbft</KEYWORD2>
			<KEYWORD2>rgbt</KEYWORD2>
			<KEYWORD2>right</KEYWORD2>
			<KEYWORD2>ripples</KEYWORD2>
			<KEYWORD2>rotate</KEYWORD2>
			<KEYWORD2>roughness</KEYWORD2>
			<KEYWORD2>samples</KEYWORD2>
			<KEYWORD2>save_file</KEYWORD2>
			<KEYWORD2>scale</KEYWORD2>
			<KEYWORD2>scallop_wave</KEYWORD2>
			<KEYWORD2>scattering</KEYWORD2>
			<FUNCTION>seed</FUNCTION>
			<KEYWORD2>select</KEYWORD2>
			<KEYWORD2>shadowless</KEYWORD2>
			<FUNCTION>sin</FUNCTION>
			<KEYWORD2>sine_wave</KEYWORD2>
			<FUNCTION>sinh</FUNCTION>
			<KEYWORD2>size</KEYWORD2>
			<KEYWORD2>sky</KEYWORD2>
			<KEYWORD1>sky_sphere</KEYWORD1>
			<KEYWORD2>slice</KEYWORD2>
			<KEYWORD1>slope</KEYWORD1>
			<KEYWORD1>slope_map</KEYWORD1>
			<KEYWORD2>smooth</KEYWORD2>
			<KEYWORD1>smooth_triangle</KEYWORD1>
			<KEYWORD1>solid</KEYWORD1>
			<KEYWORD1>sor</KEYWORD1>
			<KEYWORD2>spacing</KEYWORD2>
			<KEYWORD2>specular</KEYWORD2>
			<KEYWORD1>sphere</KEYWORD1>
			<KEYWORD1>sphere_sweep</KEYWORD1>
			<KEYWORD2>spherical</KEYWORD2>
			<KEYWORD2>spiral1</KEYWORD2>
			<KEYWORD2>spiral2</KEYWORD2>
			<KEYWORD1>spline</KEYWORD1>
			<KEYWORD2>split_union</KEYWORD2>
			<KEYWORD2>spotlight</KEYWORD2>
			<KEYWORD2>spotted</KEYWORD2>
			<KEYWORD2>sqr</KEYWORD2>
			<FUNCTION>sqrt</FUNCTION>
			<KEYWORD1>#statistics</KEYWORD1>
			<FUNCTION>str</FUNCTION>
			<FUNCTION>strcmp</FUNCTION>
			<KEYWORD2>strength</KEYWORD2>
			<FUNCTION>strlen</FUNCTION>
			<FUNCTION>strlwr</FUNCTION>
			<FUNCTION>strupr</FUNCTION>
			<KEYWORD2>sturm</KEYWORD2>
			<FUNCTION>substr</FUNCTION>
			<KEYWORD1>superellipsoid</KEYWORD1>
			<KEYWORD1>#switch</KEYWORD1>
			<KEYWORD2>sys</KEYWORD2>
			<LITERAL1>t</LITERAL1>
			<FUNCTION>tan</FUNCTION>
			<FUNCTION>tanh</FUNCTION>
			<KEYWORD2>target</KEYWORD2>
			<KEYWORD1>text</KEYWORD1>
			<KEYWORD1>texture</KEYWORD1>
			<KEYWORD1>texture_list</KEYWORD1>
			<KEYWORD1>texture_map</KEYWORD1>
			<KEYWORD2>tga</KEYWORD2>
			<KEYWORD2>thickness</KEYWORD2>
			<KEYWORD2>threshold</KEYWORD2>
			<KEYWORD2>tiff</KEYWORD2>
			<KEYWORD2>tightness</KEYWORD2>
			<KEYWORD2>tile2</KEYWORD2>
			<KEYWORD2>tiles</KEYWORD2>
			<KEYWORD2>tolerance</KEYWORD2>
			<KEYWORD2>toroidal</KEYWORD2>
			<KEYWORD1>torus</KEYWORD1>
			<FUNCTION>trace</FUNCTION>
			<KEYWORD2>transform</KEYWORD2>
			<KEYWORD2>translate</KEYWORD2>
			<KEYWORD2>transmit</KEYWORD2>
			<KEYWORD1>triangle</KEYWORD1>
			<KEYWORD2>triangle_wave</KEYWORD2>
			<LITERAL1>true</LITERAL1>
			<KEYWORD2>ttf</KEYWORD2>
			<KEYWORD2>turb_depth</KEYWORD2>
			<KEYWORD2>turbulence</KEYWORD2>
			<KEYWORD2>type</KEYWORD2>
			<LITERAL1>u</LITERAL1>
			<KEYWORD2>u_steps</KEYWORD2>
			<KEYWORD2>ultra_wide_angle</KEYWORD2>
			<KEYWORD1>#undef</KEYWORD1>
			<KEYWORD1>union</KEYWORD1>
			<KEYWORD2>up</KEYWORD2>
			<KEYWORD2>use_alpha</KEYWORD2>
			<KEYWORD2>use_color</KEYWORD2>
			<KEYWORD2>use_colour</KEYWORD2>
			<KEYWORD2>use_index</KEYWORD2>
			<KEYWORD2>utf8</KEYWORD2>
			<KEYWORD1>uv_indices</KEYWORD1>
			<KEYWORD1>uv_mapping</KEYWORD1>
			<KEYWORD1>uv_vectors</KEYWORD1>
			<LITERAL1>v</LITERAL1>
			<KEYWORD2>v_angle</KEYWORD2>
			<KEYWORD2>v_steps</KEYWORD2>
			<FUNCTION>val</FUNCTION>
			<KEYWORD2>variance</KEYWORD2>
			<FUNCTION>vaxis_rotate</FUNCTION>
			<FUNCTION>vcross</FUNCTION>
			<FUNCTION>vdot</FUNCTION>
			<KEYWORD1>#version</KEYWORD1>
			<KEYWORD1>vertex_vectors</KEYWORD1>
			<FUNCTION>vlength</FUNCTION>
			<FUNCTION>vnormalize</FUNCTION>
			<FUNCTION>vrotate</FUNCTION>
			<FUNCTION>vstr</FUNCTION>
			<FUNCTION>vturbulence</FUNCTION>
			<KEYWORD1>#warning</KEYWORD1>
			<KEYWORD1>warp</KEYWORD1>
			<KEYWORD2>water_level</KEYWORD2>
			<KEYWORD2>waves</KEYWORD2>
			<KEYWORD1>#while</KEYWORD1>
			<KEYWORD2>width</KEYWORD2>
			<KEYWORD2>wood</KEYWORD2>
			<KEYWORD2>wrinkles</KEYWORD2>
			<KEYWORD1>#write</KEYWORD1>
			<LITERAL1>x</LITERAL1>
			<LITERAL1>y</LITERAL1>
			<LITERAL1>yes</LITERAL1>
			<LITERAL1>z</LITERAL1>
		</KEYWORDS>
	</RULES>
</MODE>




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