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<?xml version="1.0"?> <!DOCTYPE MODE SYSTEM "xmode.dtd"> <!-- Povray mode, by Jan Schaefer based on original Povray mode by Slava Pestov based on PovrayTokenMarker, by Romain Guy --> <MODE> <PROPS> <PROPERTY NAME="indentOpenBrackets" VALUE="{" /> <PROPERTY NAME="indentCloseBrackets" VALUE="}" /> <PROPERTY NAME="lineUpClosingBracket" VALUE="true" /> <PROPERTY NAME="commentStart" VALUE="/*" /> <PROPERTY NAME="commentEnd" VALUE="*/" /> <PROPERTY NAME="lineComment" VALUE="//" /> </PROPS> <RULES ESCAPE="\" IGNORE_CASE="FALSE" HIGHLIGHT_DIGITS="TRUE"> <!-- C style comment --> <SPAN TYPE="COMMENT1"> <BEGIN>/*</BEGIN> <END>*/</END> </SPAN> <SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE"> <BEGIN>"</BEGIN> <END>"</END> </SPAN> <SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE"> <BEGIN>'</BEGIN> <END>'</END> </SPAN> <EOL_SPAN TYPE="COMMENT2">//</EOL_SPAN> <SEQ TYPE="OPERATOR">=</SEQ> <SEQ TYPE="OPERATOR">!</SEQ> <SEQ TYPE="OPERATOR">>=</SEQ> <SEQ TYPE="OPERATOR"><=</SEQ> <SEQ TYPE="OPERATOR">+</SEQ> <SEQ TYPE="OPERATOR">-</SEQ> <SEQ TYPE="OPERATOR">/</SEQ> <SEQ TYPE="OPERATOR">*</SEQ> <SEQ TYPE="OPERATOR">></SEQ> <SEQ TYPE="OPERATOR"><</SEQ> <SEQ TYPE="OPERATOR">%</SEQ> <SEQ TYPE="OPERATOR">&</SEQ> <SEQ TYPE="OPERATOR">|</SEQ> <SEQ TYPE="OPERATOR">^</SEQ> <SEQ TYPE="OPERATOR">~</SEQ> <SEQ TYPE="OPERATOR">}</SEQ> <SEQ TYPE="OPERATOR">{</SEQ> <MARK_PREVIOUS TYPE="LABEL" EXCLUDE_MATCH="TRUE" AT_LINE_START="TRUE">:</MARK_PREVIOUS> <!-- Function calls --> <MARK_PREVIOUS TYPE="FUNCTION" EXCLUDE_MATCH="TRUE">(</MARK_PREVIOUS> <KEYWORDS> <KEYWORD2>aa_level</KEYWORD2> <KEYWORD2>aa_threshold</KEYWORD2> <FUNCTION>abs</FUNCTION> <KEYWORD2>absorption</KEYWORD2> <KEYWORD2>accuracy</KEYWORD2> <FUNCTION>acos</FUNCTION> <FUNCTION>acosh</FUNCTION> <KEYWORD2>adaptive</KEYWORD2> <KEYWORD2>adc_bailout</KEYWORD2> <KEYWORD2>agate</KEYWORD2> <KEYWORD2>agate_turb</KEYWORD2> <KEYWORD2>all</KEYWORD2> <KEYWORD2>all_intersections</KEYWORD2> <KEYWORD2>alpha</KEYWORD2> <KEYWORD2>altitude</KEYWORD2> <KEYWORD2>always_sample</KEYWORD2> <KEYWORD2>ambient</KEYWORD2> <KEYWORD2>ambient_light</KEYWORD2> <KEYWORD2>angle</KEYWORD2> <KEYWORD2>aperture</KEYWORD2> <KEYWORD2>append</KEYWORD2> <KEYWORD2>arc_angle</KEYWORD2> <KEYWORD2>area_light</KEYWORD2> <KEYWORD2>array</KEYWORD2> <FUNCTION>asc</FUNCTION> <KEYWORD2>ascii</KEYWORD2> <FUNCTION>asin</FUNCTION> <FUNCTION>asinh</FUNCTION> <KEYWORD2>assumed_gamma</KEYWORD2> <FUNCTION>atan</FUNCTION> <FUNCTION>atan2</FUNCTION> <FUNCTION>atanh</FUNCTION> <KEYWORD2>autostop</KEYWORD2> <KEYWORD2>average</KEYWORD2> <KEYWORD2>b_spline</KEYWORD2> <KEYWORD1>background</KEYWORD1> <KEYWORD2>bezier_spline</KEYWORD2> <KEYWORD1>bicubic_patch</KEYWORD1> <KEYWORD2>black_hole</KEYWORD2> <KEYWORD1>blob</KEYWORD1> <LITERAL1>blue</LITERAL1> <KEYWORD2>blur_samples</KEYWORD2> <KEYWORD1>bounded_by</KEYWORD1> <KEYWORD1>box</KEYWORD1> <KEYWORD2>boxed</KEYWORD2> <KEYWORD2>bozo</KEYWORD2> <KEYWORD1>#break</KEYWORD1> <KEYWORD2>brick</KEYWORD2> <KEYWORD2>brick_size</KEYWORD2> <KEYWORD2>brightness</KEYWORD2> <KEYWORD2>brilliance</KEYWORD2> <KEYWORD1>bump_map</KEYWORD1> <KEYWORD2>bump_size</KEYWORD2> <KEYWORD2>bumps</KEYWORD2> <KEYWORD1>camera</KEYWORD1> <KEYWORD1>#case</KEYWORD1> <KEYWORD2>caustics</KEYWORD2> <FUNCTION>ceil</FUNCTION> <KEYWORD2>cells</KEYWORD2> <KEYWORD2>charset</KEYWORD2> <KEYWORD2>checker</KEYWORD2> <FUNCTION>chr</FUNCTION> <KEYWORD2>circular</KEYWORD2> <KEYWORD1>clipped_by</KEYWORD1> <LITERAL1>clock</LITERAL1> <LITERAL1>clock_delta</LITERAL1> <LITERAL1>clock_on</LITERAL1> <KEYWORD2>collect</KEYWORD2> <KEYWORD2>color</KEYWORD2> <KEYWORD2>color_map</KEYWORD2> <KEYWORD2>colour</KEYWORD2> <KEYWORD2>colour_map</KEYWORD2> <KEYWORD2>component</KEYWORD2> <KEYWORD2>composite</KEYWORD2> <FUNCTION>concat</FUNCTION> <KEYWORD1>cone</KEYWORD1> <KEYWORD2>confidence</KEYWORD2> <KEYWORD2>conic_sweep</KEYWORD2> <KEYWORD2>conserve_energy</KEYWORD2> <KEYWORD1>contained_by</KEYWORD1> <KEYWORD2>control0</KEYWORD2> <KEYWORD2>control1</KEYWORD2> <KEYWORD2>coords</KEYWORD2> <FUNCTION>cos</FUNCTION> <FUNCTION>cosh</FUNCTION> <KEYWORD2>count</KEYWORD2> <KEYWORD2>crackle</KEYWORD2> <KEYWORD2>crand</KEYWORD2> <KEYWORD1>cube</KEYWORD1> <KEYWORD1>cubic</KEYWORD1> <KEYWORD2>cubic_spline</KEYWORD2> <KEYWORD2>cubic_wave</KEYWORD2> <KEYWORD2>cutaway_textures</KEYWORD2> <KEYWORD1>cylinder</KEYWORD1> <KEYWORD2>cylindrical</KEYWORD2> <KEYWORD1>#debug</KEYWORD1> <KEYWORD1>#declare</KEYWORD1> <KEYWORD1>#default</KEYWORD1> <FUNCTION>defined</FUNCTION> <FUNCTION>degrees</FUNCTION> <KEYWORD2>density</KEYWORD2> <KEYWORD2>density_file</KEYWORD2> <KEYWORD1>density_map</KEYWORD1> <KEYWORD2>dents</KEYWORD2> <KEYWORD2>df3</KEYWORD2> <KEYWORD1>difference</KEYWORD1> <KEYWORD2>diffuse</KEYWORD2> <FUNCTION>dimension_size</FUNCTION> <FUNCTION>dimensions</FUNCTION> <KEYWORD2>direction</KEYWORD2> <KEYWORD1>disc</KEYWORD1> <KEYWORD2>dispersion</KEYWORD2> <KEYWORD2>dispersion_samples</KEYWORD2> <KEYWORD2>dist_exp</KEYWORD2> <KEYWORD2>distance</KEYWORD2> <FUNCTION>div</FUNCTION> <KEYWORD2>double_illuminate</KEYWORD2> <KEYWORD2>eccentricity</KEYWORD2> <KEYWORD1>#else</KEYWORD1> <KEYWORD2>emission</KEYWORD2> <KEYWORD1>#end</KEYWORD1> <KEYWORD1>#error</KEYWORD1> <KEYWORD2>error_bound</KEYWORD2> <KEYWORD2>evaluate</KEYWORD2> <FUNCTION>exp</FUNCTION> <KEYWORD2>expand_thresholds</KEYWORD2> <KEYWORD2>exponent</KEYWORD2> <KEYWORD2>exterior</KEYWORD2> <KEYWORD2>extinction</KEYWORD2> <KEYWORD1>face_indices</KEYWORD1> <KEYWORD2>facets</KEYWORD2> <KEYWORD2>fade_color</KEYWORD2> <KEYWORD2>fade_colour</KEYWORD2> <KEYWORD2>fade_distance</KEYWORD2> <KEYWORD2>fade_power</KEYWORD2> <KEYWORD2>falloff</KEYWORD2> <KEYWORD2>falloff_angle</KEYWORD2> <LITERAL1>false</LITERAL1> <KEYWORD1>#fclose</KEYWORD1> <FUNCTION>file_exists</FUNCTION> <KEYWORD2>filter</KEYWORD2> <LITERAL1>final_clock</LITERAL1> <LITERAL1>final_frame</LITERAL1> <KEYWORD1>finish</KEYWORD1> <KEYWORD2>fisheye</KEYWORD2> <KEYWORD2>flatness</KEYWORD2> <KEYWORD2>flip</KEYWORD2> <FUNCTION>floor</FUNCTION> <KEYWORD2>focal_point</KEYWORD2> <KEYWORD1>fog</KEYWORD1> <KEYWORD2>fog_alt</KEYWORD2> <KEYWORD2>fog_offset</KEYWORD2> <KEYWORD2>fog_type</KEYWORD2> <KEYWORD1>#fopen</KEYWORD1> <KEYWORD2>form</KEYWORD2> <LITERAL1>frame_number</LITERAL1> <KEYWORD2>frequency</KEYWORD2> <KEYWORD2>fresnel</KEYWORD2> <KEYWORD1>function</KEYWORD1> <KEYWORD2>gather</KEYWORD2> <KEYWORD2>gif</KEYWORD2> <KEYWORD2>global_lights</KEYWORD2> <KEYWORD1>global_settings</KEYWORD1> <KEYWORD2>gradient</KEYWORD2> <KEYWORD2>granite</KEYWORD2> <LITERAL1>gray</LITERAL1> <KEYWORD2>gray_threshold</KEYWORD2> <LITERAL1>green</LITERAL1> <KEYWORD2>h_angle</KEYWORD2> <KEYWORD1>height_field</KEYWORD1> <KEYWORD2>hexagon</KEYWORD2> <KEYWORD2>hf_gray_16</KEYWORD2> <KEYWORD2>hierarchy</KEYWORD2> <KEYWORD2>hollow</KEYWORD2> <KEYWORD2>hypercomplex</KEYWORD2> <KEYWORD1>#if</KEYWORD1> <KEYWORD1>#ifdef</KEYWORD1> <KEYWORD2>iff</KEYWORD2> <KEYWORD1>#ifndef</KEYWORD1> <LITERAL1>image_height</LITERAL1> <KEYWORD1>image_map</KEYWORD1> <KEYWORD2>image_pattern</KEYWORD2> <LITERAL1>image_width</LITERAL1> <KEYWORD1>#include</KEYWORD1> <LITERAL1>initial_clock</LITERAL1> <LITERAL1>initial_frame</LITERAL1> <FUNCTION>inside</FUNCTION> <FUNCTION>int</FUNCTION> <KEYWORD1>interior</KEYWORD1> <KEYWORD1>interior_texture</KEYWORD1> <FUNCTION>internal</FUNCTION> <KEYWORD2>interpolate</KEYWORD2> <KEYWORD1>intersection</KEYWORD1> <KEYWORD2>intervals</KEYWORD2> <KEYWORD2>inverse</KEYWORD2> <KEYWORD1>ior</KEYWORD1> <KEYWORD1>irid</KEYWORD1> <KEYWORD2>irid_wavelength</KEYWORD2> <KEYWORD1>isosurface</KEYWORD1> <KEYWORD2>jitter</KEYWORD2> <KEYWORD2>jpeg</KEYWORD2> <KEYWORD2>julia</KEYWORD2> <KEYWORD1>julia_fractal</KEYWORD1> <KEYWORD1>lathe</KEYWORD1> <KEYWORD2>lambda</KEYWORD2> <KEYWORD2>leopard</KEYWORD2> <KEYWORD1>light_group</KEYWORD1> <KEYWORD1>light_source</KEYWORD1> <KEYWORD2>linear_spline</KEYWORD2> <KEYWORD2>linear_sweep</KEYWORD2> <FUNCTION>ln</FUNCTION> <KEYWORD2>load_file</KEYWORD2> <KEYWORD1>#local</KEYWORD1> <KEYWORD2>location</KEYWORD2> <FUNCTION>log</FUNCTION> <KEYWORD2>look_at</KEYWORD2> <KEYWORD1>looks_like</KEYWORD1> <KEYWORD2>low_error_factor</KEYWORD2> <KEYWORD1>#macro</KEYWORD1> <KEYWORD2>magnet</KEYWORD2> <KEYWORD2>major_radius</KEYWORD2> <KEYWORD2>mandel</KEYWORD2> <KEYWORD2>map_type</KEYWORD2> <KEYWORD2>marble</KEYWORD2> <KEYWORD1>material</KEYWORD1> <KEYWORD1>material_map</KEYWORD1> <KEYWORD2>matrix</KEYWORD2> <FUNCTION>max</FUNCTION> <KEYWORD2>max_extent</KEYWORD2> <KEYWORD2>max_gradient</KEYWORD2> <KEYWORD2>max_intersections</KEYWORD2> <KEYWORD2>max_iteration</KEYWORD2> <KEYWORD2>max_sample</KEYWORD2> <KEYWORD2>max_trace</KEYWORD2> <KEYWORD2>max_trace_level</KEYWORD2> <KEYWORD1>media</KEYWORD1> <KEYWORD2>media_attenuation</KEYWORD2> <KEYWORD2>media_interaction</KEYWORD2> <KEYWORD1>merge</KEYWORD1> <KEYWORD1>mesh</KEYWORD1> <KEYWORD1>mesh2</KEYWORD1> <KEYWORD2>metallic</KEYWORD2> <KEYWORD2>method</KEYWORD2> <KEYWORD2>metric</KEYWORD2> <FUNCTION>min</FUNCTION> <KEYWORD2>min_extent</KEYWORD2> <KEYWORD2>minimum_reuse</KEYWORD2> <FUNCTION>mod</FUNCTION> <KEYWORD2>mortar</KEYWORD2> <KEYWORD2>natural_spline</KEYWORD2> <KEYWORD2>nearest_count</KEYWORD2> <LITERAL1>no</LITERAL1> <KEYWORD2>no_bump_scale</KEYWORD2> <KEYWORD2>no_image</KEYWORD2> <KEYWORD2>no_reflection</KEYWORD2> <KEYWORD2>no_shadow</KEYWORD2> <KEYWORD2>noise_generator</KEYWORD2> <KEYWORD1>normal</KEYWORD1> <KEYWORD1>normal_indices</KEYWORD1> <KEYWORD1>normal_map</KEYWORD1> <KEYWORD1>normal_vectors</KEYWORD1> <KEYWORD2>number_of_waves</KEYWORD2> <KEYWORD1>object</KEYWORD1> <KEYWORD2>octaves</KEYWORD2> <LITERAL1>off</LITERAL1> <KEYWORD2>offset</KEYWORD2> <KEYWORD2>omega</KEYWORD2> <KEYWORD2>omnimax</KEYWORD2> <LITERAL1>on</LITERAL1> <KEYWORD2>once</KEYWORD2> <KEYWORD2>onion</KEYWORD2> <KEYWORD2>open</KEYWORD2> <KEYWORD2>orient</KEYWORD2> <KEYWORD2>orientation</KEYWORD2> <KEYWORD2>orthographic</KEYWORD2> <KEYWORD2>panoramic</KEYWORD2> <KEYWORD2>parallel</KEYWORD2> <KEYWORD2>parametric</KEYWORD2> <KEYWORD2>pass_through</KEYWORD2> <KEYWORD1>pattern</KEYWORD1> <KEYWORD2>perspective</KEYWORD2> <KEYWORD2>pgm</KEYWORD2> <KEYWORD2>phase</KEYWORD2> <KEYWORD2>phong</KEYWORD2> <KEYWORD2>phong_size</KEYWORD2> <KEYWORD1>photons</KEYWORD1> <LITERAL1>pi</LITERAL1> <KEYWORD1>pigment</KEYWORD1> <KEYWORD1>pigment_map</KEYWORD1> <KEYWORD1>pigment_pattern</KEYWORD1> <KEYWORD2>planar</KEYWORD2> <KEYWORD1>plane</KEYWORD1> <KEYWORD1>png</KEYWORD1> <KEYWORD2>point_at</KEYWORD2> <KEYWORD1>poly</KEYWORD1> <KEYWORD2>poly_wave</KEYWORD2> <KEYWORD1>polygon</KEYWORD1> <KEYWORD2>pot</KEYWORD2> <FUNCTION>pow</FUNCTION> <KEYWORD2>ppm</KEYWORD2> <KEYWORD2>precision</KEYWORD2> <KEYWORD2>precompute</KEYWORD2> <KEYWORD2>pretrace_end</KEYWORD2> <KEYWORD2>pretrace_start</KEYWORD2> <KEYWORD1>prism</KEYWORD1> <KEYWORD2>projected_through</KEYWORD2> <KEYWORD2>pwr</KEYWORD2> <KEYWORD2>quadratic_spline</KEYWORD2> <KEYWORD2>quadric</KEYWORD2> <KEYWORD2>quartic</KEYWORD2> <KEYWORD2>quaternion</KEYWORD2> <KEYWORD2>quick_color</KEYWORD2> <KEYWORD2>quick_colour</KEYWORD2> <KEYWORD2>quilted</KEYWORD2> <KEYWORD2>radial</KEYWORD2> <FUNCTION>radians</FUNCTION> <KEYWORD1>radiosity</KEYWORD1> <KEYWORD2>radius</KEYWORD2> <KEYWORD1>rainbow</KEYWORD1> <KEYWORD2>ramp_wave</KEYWORD2> <FUNCTION>rand</FUNCTION> <KEYWORD1>#range</KEYWORD1> <KEYWORD2>range_divider</KEYWORD2> <KEYWORD2>ratio</KEYWORD2> <KEYWORD1>#read</KEYWORD1> <KEYWORD2>reciprocal</KEYWORD2> <KEYWORD2>recursion_limit</KEYWORD2> <LITERAL1>red</LITERAL1> <KEYWORD1>reflection</KEYWORD1> <KEYWORD2>reflection_exponent</KEYWORD2> <KEYWORD2>refraction</KEYWORD2> <KEYWORD1>#render</KEYWORD1> <KEYWORD2>repeat</KEYWORD2> <KEYWORD2>rgb</KEYWORD2> <KEYWORD2>rgbf</KEYWORD2> <KEYWORD2>rgbft</KEYWORD2> <KEYWORD2>rgbt</KEYWORD2> <KEYWORD2>right</KEYWORD2> <KEYWORD2>ripples</KEYWORD2> <KEYWORD2>rotate</KEYWORD2> <KEYWORD2>roughness</KEYWORD2> <KEYWORD2>samples</KEYWORD2> <KEYWORD2>save_file</KEYWORD2> <KEYWORD2>scale</KEYWORD2> <KEYWORD2>scallop_wave</KEYWORD2> <KEYWORD2>scattering</KEYWORD2> <FUNCTION>seed</FUNCTION> <KEYWORD2>select</KEYWORD2> <KEYWORD2>shadowless</KEYWORD2> <FUNCTION>sin</FUNCTION> <KEYWORD2>sine_wave</KEYWORD2> <FUNCTION>sinh</FUNCTION> <KEYWORD2>size</KEYWORD2> <KEYWORD2>sky</KEYWORD2> <KEYWORD1>sky_sphere</KEYWORD1> <KEYWORD2>slice</KEYWORD2> <KEYWORD1>slope</KEYWORD1> <KEYWORD1>slope_map</KEYWORD1> <KEYWORD2>smooth</KEYWORD2> <KEYWORD1>smooth_triangle</KEYWORD1> <KEYWORD1>solid</KEYWORD1> <KEYWORD1>sor</KEYWORD1> <KEYWORD2>spacing</KEYWORD2> <KEYWORD2>specular</KEYWORD2> <KEYWORD1>sphere</KEYWORD1> <KEYWORD1>sphere_sweep</KEYWORD1> <KEYWORD2>spherical</KEYWORD2> <KEYWORD2>spiral1</KEYWORD2> <KEYWORD2>spiral2</KEYWORD2> <KEYWORD1>spline</KEYWORD1> <KEYWORD2>split_union</KEYWORD2> <KEYWORD2>spotlight</KEYWORD2> <KEYWORD2>spotted</KEYWORD2> <KEYWORD2>sqr</KEYWORD2> <FUNCTION>sqrt</FUNCTION> <KEYWORD1>#statistics</KEYWORD1> <FUNCTION>str</FUNCTION> <FUNCTION>strcmp</FUNCTION> <KEYWORD2>strength</KEYWORD2> <FUNCTION>strlen</FUNCTION> <FUNCTION>strlwr</FUNCTION> <FUNCTION>strupr</FUNCTION> <KEYWORD2>sturm</KEYWORD2> <FUNCTION>substr</FUNCTION> <KEYWORD1>superellipsoid</KEYWORD1> <KEYWORD1>#switch</KEYWORD1> <KEYWORD2>sys</KEYWORD2> <LITERAL1>t</LITERAL1> <FUNCTION>tan</FUNCTION> <FUNCTION>tanh</FUNCTION> <KEYWORD2>target</KEYWORD2> <KEYWORD1>text</KEYWORD1> <KEYWORD1>texture</KEYWORD1> <KEYWORD1>texture_list</KEYWORD1> <KEYWORD1>texture_map</KEYWORD1> <KEYWORD2>tga</KEYWORD2> <KEYWORD2>thickness</KEYWORD2> <KEYWORD2>threshold</KEYWORD2> <KEYWORD2>tiff</KEYWORD2> <KEYWORD2>tightness</KEYWORD2> <KEYWORD2>tile2</KEYWORD2> <KEYWORD2>tiles</KEYWORD2> <KEYWORD2>tolerance</KEYWORD2> <KEYWORD2>toroidal</KEYWORD2> <KEYWORD1>torus</KEYWORD1> <FUNCTION>trace</FUNCTION> <KEYWORD2>transform</KEYWORD2> <KEYWORD2>translate</KEYWORD2> <KEYWORD2>transmit</KEYWORD2> <KEYWORD1>triangle</KEYWORD1> <KEYWORD2>triangle_wave</KEYWORD2> <LITERAL1>true</LITERAL1> <KEYWORD2>ttf</KEYWORD2> <KEYWORD2>turb_depth</KEYWORD2> <KEYWORD2>turbulence</KEYWORD2> <KEYWORD2>type</KEYWORD2> <LITERAL1>u</LITERAL1> <KEYWORD2>u_steps</KEYWORD2> <KEYWORD2>ultra_wide_angle</KEYWORD2> <KEYWORD1>#undef</KEYWORD1> <KEYWORD1>union</KEYWORD1> <KEYWORD2>up</KEYWORD2> <KEYWORD2>use_alpha</KEYWORD2> <KEYWORD2>use_color</KEYWORD2> <KEYWORD2>use_colour</KEYWORD2> <KEYWORD2>use_index</KEYWORD2> <KEYWORD2>utf8</KEYWORD2> <KEYWORD1>uv_indices</KEYWORD1> <KEYWORD1>uv_mapping</KEYWORD1> <KEYWORD1>uv_vectors</KEYWORD1> <LITERAL1>v</LITERAL1> <KEYWORD2>v_angle</KEYWORD2> <KEYWORD2>v_steps</KEYWORD2> <FUNCTION>val</FUNCTION> <KEYWORD2>variance</KEYWORD2> <FUNCTION>vaxis_rotate</FUNCTION> <FUNCTION>vcross</FUNCTION> <FUNCTION>vdot</FUNCTION> <KEYWORD1>#version</KEYWORD1> <KEYWORD1>vertex_vectors</KEYWORD1> <FUNCTION>vlength</FUNCTION> <FUNCTION>vnormalize</FUNCTION> <FUNCTION>vrotate</FUNCTION> <FUNCTION>vstr</FUNCTION> <FUNCTION>vturbulence</FUNCTION> <KEYWORD1>#warning</KEYWORD1> <KEYWORD1>warp</KEYWORD1> <KEYWORD2>water_level</KEYWORD2> <KEYWORD2>waves</KEYWORD2> <KEYWORD1>#while</KEYWORD1> <KEYWORD2>width</KEYWORD2> <KEYWORD2>wood</KEYWORD2> <KEYWORD2>wrinkles</KEYWORD2> <KEYWORD1>#write</KEYWORD1> <LITERAL1>x</LITERAL1> <LITERAL1>y</LITERAL1> <LITERAL1>yes</LITERAL1> <LITERAL1>z</LITERAL1> </KEYWORDS> </RULES> </MODE>