tools.aqua.bgw.components.gamecomponentviews.GameComponentView.kt Maven / Gradle / Ivy
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A framework for board game applications.
/*
* Copyright 2021 The BoardGameWork Authors
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
@file:Suppress("unused")
package tools.aqua.bgw.components.gamecomponentviews
import tools.aqua.bgw.components.ComponentView
import tools.aqua.bgw.components.DynamicComponentView
import tools.aqua.bgw.visual.Visual
/**
* Abstract baseclass for game components like [CardView]s or [TokenView]s.
* This class is used to restrict the type argument of containers.
*
* @param posX horizontal coordinate for this [GameComponentView].
* @param posY vertical coordinate for this [GameComponentView].
* @param width width for this [GameComponentView].
* @param height height for this [GameComponentView].
* @param visual visual for this [GameComponentView].
*
* @see tools.aqua.bgw.components.container
*/
sealed class GameComponentView(
posX: Number,
posY: Number,
width: Number,
height: Number,
visual: Visual
) : DynamicComponentView(posX = posX, posY = posY, width = width, height = height, visual = visual) {
/**
* @throws RuntimeException [GameComponentView] does not support children.
*/
override fun removeChild(component: ComponentView) {
throw RuntimeException("This $this component has no children.")
}
}