tools.aqua.bgw.animation.ScaleAnimation.kt Maven / Gradle / Ivy
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A framework for board game applications.
/*
* Copyright 2021 The BoardGameWork Authors
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
@file:Suppress("unused")
package tools.aqua.bgw.animation
import tools.aqua.bgw.components.ComponentView
import tools.aqua.bgw.core.DEFAULT_ANIMATION_SPEED
/**
* A scale [Animation].
*
* Sca,les given [ComponentView] to given scalar.
*
* @constructor Creates a [ScaleAnimation] for the given [ComponentView].
*
* @param componentView [ComponentView] to animate
* @param fromScaleX Initial X position. Default: Current [ComponentView.posX].
* @param toScaleX Resulting X position. Default: Current [ComponentView.posX].
* @param fromScaleY Initial Y position. Default: Current [ComponentView.posY].
* @param toScaleY Resulting Y position. Default: Current [ComponentView.posY].
* @param duration Duration in milliseconds. Default: [DEFAULT_ANIMATION_SPEED].
*/
class ScaleAnimation(
componentView: T,
fromScaleX: Number = componentView.scaleX,
toScaleX: Number = componentView.scaleX,
fromScaleY: Number = componentView.scaleY,
toScaleY: Number = componentView.scaleY,
duration: Int = DEFAULT_ANIMATION_SPEED
) : ComponentAnimation(componentView = componentView, duration = duration) {
/**
* Initial X scale.
*/
val fromScaleX: Double = fromScaleX.toDouble()
/**
* Resulting X scale.
*/
val toScaleX: Double = toScaleX.toDouble()
/**
* Initial Y scale.
*/
val fromScaleY: Double = fromScaleY.toDouble()
/**
* Resulting Y scale.
*/
val toScaleY: Double = toScaleY.toDouble()
/**
* A scale animation.
* Scales given [ComponentView] to given scalar.
*
* @param componentView [ComponentView] to animate
* @param byScaleX Relative X scale.
* @param byScaleY Relative Y scale.
* @param duration [Animation] duration in milliseconds. Default: 1 second
*/
constructor(componentView: T, byScaleX: Number = 0.0, byScaleY: Number = 0.0, duration: Int = 1000) : this(
componentView = componentView,
toScaleX = componentView.scaleX * byScaleX.toDouble(),
toScaleY = componentView.scaleY * byScaleY.toDouble(),
duration = duration
)
/**
* A scale animation.
* Scales given [ComponentView] to given scalar.
*
* @param componentView [ComponentView] to animate
* @param byScale Relative scale.
* @param duration [Animation] duration in milliseconds. Default: 1 second
*/
constructor(componentView: T, byScale: Number = 0.0, duration: Int = 1000) : this(
componentView = componentView,
toScaleX = componentView.scaleX * byScale.toDouble(),
toScaleY = componentView.scaleY * byScale.toDouble(),
duration = duration
)
}