tools.aqua.bgw.builder.ContainerNodeBuilder.kt Maven / Gradle / Ivy
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A framework for board game applications.
/*
* Copyright 2021 The BoardGameWork Authors
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package tools.aqua.bgw.builder
import javafx.scene.layout.Pane
import javafx.scene.layout.Region
import tools.aqua.bgw.builder.NodeBuilder.Companion.buildChildren
import tools.aqua.bgw.components.ComponentView
import tools.aqua.bgw.components.container.GameComponentContainer
import tools.aqua.bgw.components.gamecomponentviews.GameComponentView
import tools.aqua.bgw.core.Scene
/**
* ContainerNodeBuilder.
* Factory for all BGW containers.
*/
internal class ContainerNodeBuilder {
companion object {
/**
* Switches between Containers.
*/
internal fun buildContainer(
scene: Scene,
container: GameComponentContainer
): Region =
Pane().apply {
container.observableComponents.setGUIListenerAndInvoke(listOf()) { oldValue, _ ->
buildChildren(scene, container.observableComponents, oldValue.toSet())
}
}
}
}