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tools.aqua.bgw.builder.ContainerNodeBuilder.kt Maven / Gradle / Ivy

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/*
 *    Copyright 2021 The BoardGameWork Authors
 *    SPDX-License-Identifier: Apache-2.0
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

package tools.aqua.bgw.builder

import javafx.scene.layout.Pane
import javafx.scene.layout.Region
import tools.aqua.bgw.builder.NodeBuilder.Companion.buildChildren
import tools.aqua.bgw.components.ComponentView
import tools.aqua.bgw.components.container.GameComponentContainer
import tools.aqua.bgw.components.gamecomponentviews.GameComponentView
import tools.aqua.bgw.core.Scene

/**
 * ContainerNodeBuilder.
 * Factory for all BGW containers.
 */
internal class ContainerNodeBuilder {
	companion object {
		/**
		 * Switches between Containers.
		 */
		internal fun buildContainer(
			scene: Scene,
			container: GameComponentContainer
		): Region =
			Pane().apply {
				container.observableComponents.setGUIListenerAndInvoke(listOf()) { oldValue, _ ->
					buildChildren(scene, container.observableComponents, oldValue.toSet())
				}
			}
	}
}




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