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/*
 *    Copyright 2021 The BoardGameWork Authors
 *    SPDX-License-Identifier: Apache-2.0
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

package tools.aqua.bgw.builder

import javafx.geometry.Insets
import javafx.scene.control.Label
import javafx.scene.image.Image
import javafx.scene.image.ImageView
import javafx.scene.image.WritableImage
import javafx.scene.layout.Pane
import javafx.scene.layout.Region
import javafx.scene.layout.StackPane
import tools.aqua.bgw.builder.FXConverters.Companion.toFXColor
import tools.aqua.bgw.builder.FXConverters.Companion.toFXFontCSS
import tools.aqua.bgw.builder.FXConverters.Companion.toFXPos
import tools.aqua.bgw.components.ComponentView
import tools.aqua.bgw.visual.*
import java.awt.image.BufferedImage
import kotlin.math.abs

/**
 * VisualBuilder.
 * Factory for BGW visuals.
 */
internal class VisualBuilder {
    companion object {
	    /**
	     * Max value of HEX ind decimal.
	     */
	    internal const val MAX_HEX = 255.0
    
        /**
         * Builds [Visual].
         */
        internal fun build(componentView: ComponentView): Pane {
            val root = Pane()
        
            componentView.visualProperty.setGUIListenerAndInvoke(componentView.visual) { _, nV ->
                root.children.clear()
                root.children.add(buildVisual(nV).apply {
                    prefWidthProperty().bind(root.prefWidthProperty())
                    prefHeightProperty().bind(root.prefHeightProperty())
                })
            }
        
            return root
        }

        /**
         * Switches between visuals.
         */
        internal fun buildVisual(visual: Visual): Region =
            when (visual) {
                is ColorVisual ->
                    buildColorVisual(visual)
                is ImageVisual ->
                    buildImageVisual(visual)
                is TextVisual ->
                    buildTextVisual(visual)
                is CompoundVisual -> {
                    buildCompoundVisual(visual)
                }
            }

        /**
         * Builds [ColorVisual].
         */
        private fun buildColorVisual(visual: ColorVisual) = Pane().apply {
            visual.colorProperty.setGUIListenerAndInvoke(visual.color) { _, nV ->
                style = "-fx-background-color: #${"%02x".format(nV.rgb).substring(2)};"
                opacity = nV.alpha / MAX_HEX * visual.transparency
            }

            visual.transparencyProperty.setGUIListenerAndInvoke(visual.transparency) { _, nV ->
                opacity = visual.color.alpha / MAX_HEX * nV
            }
        }

        /**
         * Builds [ImageVisual].
         */
        private fun buildImageVisual(visual: ImageVisual) = Pane().apply {
            val imageView = ImageView()

            visual.imageProperty.setGUIListenerAndInvoke(visual.image) { _, nV ->
                imageView.image = nV.readImage()
            }

            visual.transparencyProperty.setGUIListenerAndInvoke(visual.transparency) { _, nV ->
                opacity = nV
            }

            imageView.fitWidthProperty().bind(prefWidthProperty())
            imageView.fitHeightProperty().bind(prefHeightProperty())
            children.add(imageView)
        }

        /**
         * Builds [TextVisual].
         */
        private fun buildTextVisual(visual: TextVisual) = StackPane().apply {
            val label = Label().apply {
                minWidth = 0.0
                minHeight = 0.0
                visual.textProperty.setGUIListenerAndInvoke(visual.text) { _, newValue ->
                    text = newValue
                }
                visual.transparencyProperty.setGUIListenerAndInvoke(visual.transparency) { _, newValue ->
                    opacity = newValue
                }
                visual.fontProperty.setGUIListenerAndInvoke(visual.font) { _, newValue ->
                    style = newValue.toFXFontCSS()
                    textFill = newValue.color.toFXColor()
                }
                wrapTextProperty().set(true)
            }
            visual.alignmentProperty.setGUIListenerAndInvoke(visual.alignment) { _, newValue ->
                this.alignment = newValue.toFXPos()
            }
            visual.offsetXProperty.setGUIListenerAndInvoke(visual.offsetX) { _, _ ->
                this.newPadding(visual.offsetX, visual.offsetY)
            }
            visual.offsetYProperty.setGUIListenerAndInvoke(visual.offsetX) { _, _ ->
                this.newPadding(visual.offsetX, visual.offsetY)
            }
            children.add(label)
        }

        /**
         * Sets a new padding for this [StackPane] based on the supplied offsets.
         */
        private fun StackPane.newPadding(offsetX : Double, offsetY : Double) {
            val topInset = if (offsetY >= 0) offsetY else 0.0
            val rightInset = if (offsetX < 0) abs(offsetX) else 0.0
            val bottomInset = if (offsetY < 0) abs(offsetY) else 0.0
            val leftInset = if (offsetX >= 0) offsetX else 0.0
            padding = Insets(topInset, rightInset, bottomInset, leftInset)
        }

        /**
         * Builds [CompoundVisual].
         */
        private fun buildCompoundVisual(visual: CompoundVisual) = StackPane().apply {
            visual.setGUIListenerAndInvoke {
                children.clear()
                children.addAll(visual.children.map { buildVisual(it) }.onEach {
                    it.prefWidthProperty().bind(prefWidthProperty())
                    it.prefHeightProperty().bind(prefHeightProperty())
                })
            }
        }

        /**
         * Reads [BufferedImage] to [Image].
         */
        private fun BufferedImage.readImage(): Image {
            val imageWriter = WritableImage(width, height)
            val pixelWriter = imageWriter.pixelWriter
            for (x in 0 until width) {
                for (y in 0 until height) {
                    pixelWriter.setArgb(x, y, getRGB(x, y))
                }
            }
            return imageWriter
        }
    }
}




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