tools.aqua.bgw.components.container.Area.kt Maven / Gradle / Ivy
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A framework for board game applications.
/*
* Copyright 2021 The BoardGameWork Authors
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
@file:Suppress("unused")
package tools.aqua.bgw.components.container
import tools.aqua.bgw.components.gamecomponentviews.GameComponentView
import tools.aqua.bgw.core.DEFAULT_AREA_HEIGHT
import tools.aqua.bgw.core.DEFAULT_AREA_WIDTH
import tools.aqua.bgw.visual.Visual
/**
* An [Area] may be used to visualize a zone containing [GameComponentView]s.
*
* Visualization:
*
* The [Visual] is used to visualize a background.
*
* The positioning of the contained [GameComponentView]s is used to place them relative
* to the top left corner of this [Area].
*
* Components that are out of bounds for this [Area] will still get rendered.
*
* @constructor Creates an [Area].
*
* @param posX Horizontal coordinate for this [Area]. Default: 0.
* @param posY Vertical coordinate for this [Area]. Default: 0.
* @param width Width for this [Area]. Default: [DEFAULT_AREA_WIDTH].
* @param height Height for this [Area]. Default: [DEFAULT_AREA_HEIGHT].
* @param visual Visual for this [Area]. Default: [Visual.EMPTY].
*/
open class Area(
posX: Number = 0,
posY: Number = 0,
width: Number = DEFAULT_AREA_WIDTH,
height: Number = DEFAULT_AREA_HEIGHT,
visual: Visual = Visual.EMPTY
) : GameComponentContainer(posX = posX, posY = posY, width = width, height = height, visual = visual) {
/**
* Internal onRemove handler.
*/
override fun T.onRemove() = Unit
/**
* Internal onAdd handler.
*/
override fun T.onAdd() = Unit
}