tools.aqua.bgw.components.gamecomponentviews.TokenView.kt Maven / Gradle / Ivy
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A framework for board game applications.
/*
* Copyright 2021 The BoardGameWork Authors
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
@file:Suppress("unused")
package tools.aqua.bgw.components.gamecomponentviews
import tools.aqua.bgw.core.DEFAULT_TOKEN_HEIGHT
import tools.aqua.bgw.core.DEFAULT_TOKEN_WIDTH
import tools.aqua.bgw.visual.Visual
/**
* A [TokenView] may be used to visualize any kind of token.
*
* Visualization:
*
* The current [Visual] is used to visualize the token.
*
* @constructor Creates a [TokenView] with given [Visual].
*
* @param posX Horizontal coordinate for this TokenView. Default: 0.
* @param posY Vertical coordinate for this TokenView. Default: 0.
* @param width Width for this TokenView. Default: [DEFAULT_TOKEN_WIDTH].
* @param height Height for this TokenView. Default: [DEFAULT_TOKEN_HEIGHT].
* @param visual Visual for this TokenView.
*/
open class TokenView(
posX: Number = 0,
posY: Number = 0,
width: Number = DEFAULT_TOKEN_WIDTH,
height: Number = DEFAULT_TOKEN_HEIGHT,
visual: Visual
) : GameComponentView(posX = posX, posY = posY, width = width, height = height, visual = visual)