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tools.aqua.bgw.components.gamecomponentviews.TokenView.kt Maven / Gradle / Ivy

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/*
 *    Copyright 2021 The BoardGameWork Authors
 *    SPDX-License-Identifier: Apache-2.0
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

@file:Suppress("unused")

package tools.aqua.bgw.components.gamecomponentviews

import tools.aqua.bgw.core.DEFAULT_TOKEN_HEIGHT
import tools.aqua.bgw.core.DEFAULT_TOKEN_WIDTH
import tools.aqua.bgw.visual.Visual

/**
 * A [TokenView] may be used to visualize any kind of token.
 *
 * Visualization:
 *
 * The current [Visual] is used to visualize the token.
 *
 * @constructor Creates a [TokenView] with given [Visual].
 *
 * @param posX Horizontal coordinate for this TokenView. Default: 0.
 * @param posY Vertical coordinate for this TokenView. Default: 0.
 * @param width Width for this TokenView. Default: [DEFAULT_TOKEN_WIDTH].
 * @param height Height for this TokenView. Default: [DEFAULT_TOKEN_HEIGHT].
 * @param visual Visual for this TokenView.
 */
open class TokenView(
	posX: Number = 0,
	posY: Number = 0,
	width: Number = DEFAULT_TOKEN_WIDTH,
	height: Number = DEFAULT_TOKEN_HEIGHT,
	visual: Visual
) : GameComponentView(posX = posX, posY = posY, width = width, height = height, visual = visual)




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