tools.aqua.bgw.components.uicomponents.Button.kt Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of bgw-core Show documentation
Show all versions of bgw-core Show documentation
A framework for board game applications.
/*
* Copyright 2021 The BoardGameWork Authors
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
@file:Suppress("unused")
package tools.aqua.bgw.components.uicomponents
import tools.aqua.bgw.core.Alignment
import tools.aqua.bgw.core.DEFAULT_BUTTON_HEIGHT
import tools.aqua.bgw.core.DEFAULT_BUTTON_WIDTH
import tools.aqua.bgw.util.Font
import tools.aqua.bgw.visual.ColorVisual
import tools.aqua.bgw.visual.Visual
/**
* A simple [Button] with a [text].
*
* @constructor Creates a [Button].
*
* @param posX Horizontal coordinate for this [Button]. Default: 0.
* @param posY Vertical coordinate for this [Button]. Default: 0.
* @param width Width for this [Button]. Default: [DEFAULT_BUTTON_WIDTH].
* @param height Height for this [Button]. Default: [DEFAULT_BUTTON_HEIGHT].
* @param text Text for this [Button]. Default: empty String.
* @param font Font to be used for the [text]. Default: default [Font] constructor.
* @param alignment Alignment to be used for the [text] Default: [Alignment.CENTER].
* @param isWrapText Defines if [text] should be wrapped. Default: `false`.
* @param visual Visual for this button. Default: [ColorVisual.WHITE]
*/
open class Button(
posX: Number = 0,
posY: Number = 0,
width: Number = DEFAULT_BUTTON_WIDTH,
height: Number = DEFAULT_BUTTON_HEIGHT,
text: String = "",
font: Font = Font(),
alignment: Alignment = Alignment.CENTER,
isWrapText: Boolean = false,
visual: Visual = ColorVisual.WHITE
) : LabeledUIComponent(
posX = posX,
posY = posY,
width = width,
height = height,
text = text,
font = font,
alignment = alignment,
isWrapText = isWrapText,
visual = visual)