
engine.sprites.Enemy Maven / Gradle / Ivy
package engine.sprites;
import java.awt.Graphics;
import engine.core.MarioSprite;
import engine.effects.DeathEffect;
import engine.effects.SquishEffect;
import engine.graphics.MarioImage;
import engine.helper.Assets;
import engine.helper.EventType;
import engine.helper.SpriteType;
public class Enemy extends MarioSprite {
private static final float GROUND_INERTIA = 0.89f;
private static final float AIR_INERTIA = 0.89f;
protected boolean onGround = false;
protected boolean avoidCliffs = true;
protected boolean winged = true;
protected boolean noFireballDeath;
protected float runTime;
protected int wingTime = 0;
protected MarioImage wingGraphics;
protected MarioImage graphics;
public Enemy(boolean visuals, float x, float y, int dir, SpriteType type) {
super(x, y, type);
this.width = 4;
this.height = 24;
if (this.type != SpriteType.RED_KOOPA && this.type != SpriteType.GREEN_KOOPA
&& this.type != SpriteType.RED_KOOPA_WINGED && this.type != SpriteType.GREEN_KOOPA_WINGED) {
this.height = 12;
}
this.winged = this.type.getValue() % 2 == 1;
this.avoidCliffs = this.type == SpriteType.RED_KOOPA || this.type == SpriteType.RED_KOOPA_WINGED;
this.noFireballDeath = this.type == SpriteType.SPIKY || this.type == SpriteType.SPIKY_WINGED;
this.facing = dir;
if (this.facing == 0) {
this.facing = 1;
}
if (visuals) {
this.graphics = new MarioImage(Assets.enemies, this.type.getStartIndex());
this.graphics.originX = 8;
this.graphics.originY = 31;
this.graphics.width = 16;
this.wingGraphics = new MarioImage(Assets.enemies, 32);
this.wingGraphics.originX = 16;
this.wingGraphics.originY = 31;
this.wingGraphics.width = 16;
}
}
@Override
public MarioSprite clone() {
Enemy e = new Enemy(false, this.x, this.y, this.facing, this.type);
e.xa = this.xa;
e.ya = this.ya;
e.initialCode = this.initialCode;
e.width = this.width;
e.height = this.height;
e.onGround = this.onGround;
e.winged = this.winged;
e.avoidCliffs = this.avoidCliffs;
e.noFireballDeath = this.noFireballDeath;
return e;
}
public void collideCheck() {
if (!this.alive) {
return;
}
float xMarioD = world.mario.x - x;
float yMarioD = world.mario.y - y;
if (xMarioD > -width * 2 - 4 && xMarioD < width * 2 + 4) {
if (yMarioD > -height && yMarioD < world.mario.height) {
if (type != SpriteType.SPIKY && type != SpriteType.SPIKY_WINGED && type != SpriteType.ENEMY_FLOWER &&
world.mario.ya > 0 && yMarioD <= 0 && (!world.mario.onGround || !world.mario.wasOnGround)) {
world.mario.stomp(this);
if (winged) {
winged = false;
ya = 0;
} else {
if (type == SpriteType.GREEN_KOOPA || type == SpriteType.GREEN_KOOPA_WINGED) {
this.world.addSprite(new Shell(this.graphics != null, x, y, 1, this.initialCode));
} else if (type == SpriteType.RED_KOOPA || type == SpriteType.RED_KOOPA_WINGED) {
this.world.addSprite(new Shell(this.graphics != null, x, y, 0, this.initialCode));
} else if (type == SpriteType.GOOMBA || type == SpriteType.GOOMBA_WINGED) {
if (this.graphics != null) {
this.world.addEffect(new SquishEffect(this.x, this.y - 7));
}
}
this.world.addEvent(EventType.STOMP_KILL, this.type.getValue());
this.world.removeSprite(this);
}
} else {
this.world.addEvent(EventType.HURT, this.type.getValue());
world.mario.getHurt();
}
}
}
}
private void updateGraphics() {
wingTime++;
this.wingGraphics.index = 32 + wingTime / 4 % 2;
this.graphics.flipX = this.facing == -1;
runTime += (Math.abs(xa)) + 5;
int runFrame = ((int) (runTime / 20)) % 2;
if (!onGround) {
runFrame = 1;
}
if (winged)
runFrame = wingTime / 4 % 2;
this.graphics.index = this.type.getStartIndex() + runFrame;
}
@Override
public void update() {
if (!this.alive) {
return;
}
float sideWaysSpeed = 1.75f;
if (xa > 2) {
facing = 1;
}
if (xa < -2) {
facing = -1;
}
xa = facing * sideWaysSpeed;
if (!move(xa, 0))
facing = -facing;
onGround = false;
move(0, ya);
ya *= winged ? 0.95f : 0.85f;
if (onGround) {
xa *= GROUND_INERTIA;
} else {
xa *= AIR_INERTIA;
}
if (!onGround) {
if (winged) {
ya += 0.6f;
} else {
ya += 2;
}
} else if (winged) {
ya = -10;
}
if (this.graphics != null) {
this.updateGraphics();
}
}
private boolean move(float xa, float ya) {
while (xa > 8) {
if (!move(8, 0))
return false;
xa -= 8;
}
while (xa < -8) {
if (!move(-8, 0))
return false;
xa += 8;
}
while (ya > 8) {
if (!move(0, 8))
return false;
ya -= 8;
}
while (ya < -8) {
if (!move(0, -8))
return false;
ya += 8;
}
boolean collide = false;
if (ya > 0) {
if (isBlocking(x + xa - width, y + ya, xa, 0))
collide = true;
else if (isBlocking(x + xa + width, y + ya, xa, 0))
collide = true;
else if (isBlocking(x + xa - width, y + ya + 1, xa, ya))
collide = true;
else if (isBlocking(x + xa + width, y + ya + 1, xa, ya))
collide = true;
}
if (ya < 0) {
if (isBlocking(x + xa, y + ya - height, xa, ya))
collide = true;
else if (collide || isBlocking(x + xa - width, y + ya - height, xa, ya))
collide = true;
else if (collide || isBlocking(x + xa + width, y + ya - height, xa, ya))
collide = true;
}
if (xa > 0) {
if (isBlocking(x + xa + width, y + ya - height, xa, ya))
collide = true;
if (isBlocking(x + xa + width, y + ya - height / 2, xa, ya))
collide = true;
if (isBlocking(x + xa + width, y + ya, xa, ya))
collide = true;
if (avoidCliffs && onGround
&& !world.level.isBlocking((int) ((x + xa + width) / 16), (int) ((y) / 16 + 1), xa, 1))
collide = true;
}
if (xa < 0) {
if (isBlocking(x + xa - width, y + ya - height, xa, ya))
collide = true;
if (isBlocking(x + xa - width, y + ya - height / 2, xa, ya))
collide = true;
if (isBlocking(x + xa - width, y + ya, xa, ya))
collide = true;
if (avoidCliffs && onGround
&& !world.level.isBlocking((int) ((x + xa - width) / 16), (int) ((y) / 16 + 1), xa, 1))
collide = true;
}
if (collide) {
if (xa < 0) {
x = (int) ((x - width) / 16) * 16 + width;
this.xa = 0;
}
if (xa > 0) {
x = (int) ((x + width) / 16 + 1) * 16 - width - 1;
this.xa = 0;
}
if (ya < 0) {
y = (int) ((y - height) / 16) * 16 + height;
this.ya = 0;
}
if (ya > 0) {
y = (int) (y / 16 + 1) * 16 - 1;
onGround = true;
}
return false;
} else {
x += xa;
y += ya;
return true;
}
}
private boolean isBlocking(float _x, float _y, float xa, float ya) {
int x = (int) (_x / 16);
int y = (int) (_y / 16);
if (x == (int) (this.x / 16) && y == (int) (this.y / 16))
return false;
boolean blocking = world.level.isBlocking(x, y, xa, ya);
return blocking;
}
public boolean shellCollideCheck(Shell shell) {
if (!this.alive) {
return false;
}
float xD = shell.x - x;
float yD = shell.y - y;
if (xD > -16 && xD < 16) {
if (yD > -height && yD < shell.height) {
xa = shell.facing * 2;
ya = -5;
this.world.addEvent(EventType.SHELL_KILL, this.type.getValue());
if (this.graphics != null) {
if (this.type == SpriteType.GREEN_KOOPA || this.type == SpriteType.GREEN_KOOPA_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 42, -5));
} else if (this.type == SpriteType.RED_KOOPA || this.type == SpriteType.RED_KOOPA_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 41, -5));
} else if (this.type == SpriteType.GOOMBA || this.type == SpriteType.GOOMBA_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 44, -5));
} else if (this.type == SpriteType.SPIKY || this.type == SpriteType.SPIKY_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 45, -5));
}
}
this.world.removeSprite(this);
return true;
}
}
return false;
}
public boolean fireballCollideCheck(Fireball fireball) {
if (!this.alive) {
return false;
}
float xD = fireball.x - x;
float yD = fireball.y - y;
if (xD > -16 && xD < 16) {
if (yD > -height && yD < fireball.height) {
if (noFireballDeath)
return true;
xa = fireball.facing * 2;
ya = -5;
this.world.addEvent(EventType.FIRE_KILL, this.type.getValue());
if (this.graphics != null) {
if (this.type == SpriteType.GREEN_KOOPA || this.type == SpriteType.GREEN_KOOPA_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 42, -5));
} else if (this.type == SpriteType.RED_KOOPA || this.type == SpriteType.RED_KOOPA_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 41, -5));
} else if (this.type == SpriteType.GOOMBA || this.type == SpriteType.GOOMBA_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 44, -5));
}
}
this.world.removeSprite(this);
return true;
}
}
return false;
}
public void bumpCheck(int xTile, int yTile) {
if (!this.alive) {
return;
}
if (x + width > xTile * 16 && x - width < xTile * 16 + 16 && yTile == (int) ((y - 1) / 16)) {
xa = -world.mario.facing * 2;
ya = -5;
if (this.graphics != null) {
if (this.type == SpriteType.GREEN_KOOPA || this.type == SpriteType.GREEN_KOOPA_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 42, -5));
} else if (this.type == SpriteType.RED_KOOPA || this.type == SpriteType.RED_KOOPA_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 41, -5));
} else if (this.type == SpriteType.GOOMBA || this.type == SpriteType.GOOMBA_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 44, -5));
} else if (this.type == SpriteType.SPIKY || this.type == SpriteType.SPIKY_WINGED) {
this.world.addEffect(new DeathEffect(this.x, this.y, this.graphics.flipX, 45, -5));
}
}
this.world.removeSprite(this);
}
}
@Override
public void render(Graphics og) {
if (winged) {
if (type != SpriteType.RED_KOOPA && type != SpriteType.GREEN_KOOPA && type != SpriteType.RED_KOOPA_WINGED
&& type != SpriteType.GREEN_KOOPA_WINGED) {
this.wingGraphics.flipX = false;
this.wingGraphics.render(og, (int) (this.x - this.world.cameraX - 6), (int) (this.y - this.world.cameraY - 6));
this.wingGraphics.flipX = true;
this.wingGraphics.render(og, (int) (this.x - this.world.cameraX + 22), (int) (this.y - this.world.cameraY - 6));
}
}
this.graphics.render(og, (int) (this.x - this.world.cameraX), (int) (this.y - this.world.cameraY));
if (winged) {
if (type == SpriteType.RED_KOOPA || type == SpriteType.GREEN_KOOPA || type == SpriteType.RED_KOOPA_WINGED
|| type == SpriteType.GREEN_KOOPA_WINGED) {
int shiftX = -1;
if (this.graphics.flipX) {
shiftX = 17;
}
this.wingGraphics.flipX = this.graphics.flipX;
this.wingGraphics.render(og, (int) (this.x - this.world.cameraX + shiftX), (int) (this.y - this.world.cameraY - 8));
}
}
}
}
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