Many resources are needed to download a project. Please understand that we have to compensate our server costs. Thank you in advance. Project price only 1 $
You can buy this project and download/modify it how often you want.
/*
* Copyright 2020 Monotonic Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package uk.co.real_logic.artio.fixp;
import org.agrona.sbe.MessageEncoderFlyweight;
import uk.co.real_logic.artio.messages.DisconnectReason;
/**
* Represents a Connection of a Binary protocol based upon FIXP - for example iLink3 or Binary Entrypoint
* This is a FIXP session protocol with SBE encoded binary messages. Unlike FIX it possible to have multiple connections
* open with the same session id.
*
* NB: This is an experimental API and is subject to change or potentially removal.
*/
public interface FixPConnection
{
long NOT_AWAITING_RETRANSMIT = -1L;
/**
* Defines the internal state of the Session, this can be accessed using
* the {@link FixPConnection#state()} method.
*/
enum State
{
/** Initiator TCP connection has been established, but the negotiate not sent.*/
CONNECTED,
/** Initiator has sent the Negotiate message sent but no reply received yet. */
SENT_NEGOTIATE,
/** Initiator has not sent the Negotiate message due to back-pressure in Artio, retrying attempt to send. */
RETRY_NEGOTIATE,
/** Initiator has received a Negotiate Reject message. */
NEGOTIATE_REJECTED,
/** Initiator has had a Negotiate accepted, Establish not sent */
NEGOTIATED,
/** Initiator has had a Negotiate accepted, Establish sent */
SENT_ESTABLISH,
/**
* Negotiate accepted, The Establish message hasn't been sent due to back-pressure in Artio,
* retrying attempt to send.
* */
RETRY_ESTABLISH,
/** Received an Establish Reject message. */
ESTABLISH_REJECTED,
/** Acceptor TCP connection has been established, but the negotiate not received.*/
ACCEPTED,
/** Acceptor has received a negotiate message and responded to it. */
SENT_NEGOTIATE_RESPONSE,
/** Acceptor has not sent the Negotiate response message due to back-pressure, retrying attempt to send. */
RETRY_NEGOTIATE_RESPONSE,
/** Acceptor has received a negotiate message and rejected it. */
SENT_NEGOTIATE_REJECT,
/** Acceptor has not sent the Negotiate reject message due to back-pressure, retrying attempt to send. */
RETRY_NEGOTIATE_REJECT,
/** Acceptor has not sent the Establish ack message due to back-pressure, retrying attempt to send. */
RETRY_ESTABLISH_ACK,
/** Acceptor has received an establish message and rejected it. */
SENT_ESTABLISH_REJECT,
/** Acceptor has not sent the Establish reject message due to back-pressure, retrying attempt to send. */
RETRY_ESTABLISH_REJECT,
/** Acceptor state, counter-party re-established previous connection with an establish message */
NEGOTIATED_REESTABLISH,
/** Establish accepted, messages can be exchanged */
ESTABLISHED,
/** An idempotent flow session is currently retransmitting messages in response to a NotApplied message. */
RETRANSMITTING,
/** We've sent a finished sending message but not received a finished receiving */
SENT_FINISHED_SENDING,
/** We've attempted to send a finished sending message but been back-pressured */
RETRY_FINISHED_SENDING,
/**
* We've received a finished receiving from a counter-party in response to our finished sending but
* haven't been sent a finished sending.
*/
RECV_FINISHED_RECEIVING_ONLY,
/** We've received a finished sending message and sent a reply */
RECV_FINISHED_SENDING,
/** We've sent our own finished sending message, having received a finished sending message */
REPLIED_FINISHED_SENDING,
/** We're trying to resend our own finished sending message, having received a finished sending message */
RETRY_REPLY_FINISHED_SENDING,
/**
* keepAliveInterval has expired without receiving a message from the counter-party - we are waiting that long
* again before terminating.
*/
AWAITING_KEEPALIVE,
/**
* An initiating Terminate message hasn't been sent due to back-pressure in Artio, retrying attempt to send.
*/
RESEND_TERMINATE,
/**
* An acknowledging Terminate message hasn't been sent due to back-pressure in Artio, retrying attempt to send.
*/
RESEND_TERMINATE_ACK,
/**
* We are awaiting a reply to a Terminate message. If keepAliveTimeout expires without a reply the TCP
* connection will be disconnected.
*/
UNBINDING,
/**
* This session has sent a Terminate message in order to initiate a terminate, but has not received a reply
* yet.
*/
SENT_TERMINATE,
/** The session has been disconnected at the TCP level. */
UNBOUND
}
// -----------------------------------------------
// Operations
// -----------------------------------------------
/**
* Tries to send a business layer message with no variable length or group fields. This method claims a buffer
* slot for the flyweight object to wrap. If this method returns successfully then the flyweight's fields can be
* used. After the flyweight is filled in then the {@link #commit()} method should be used to commit the message.
*
* @param message the business layer message to send.
* @return the position in the stream that corresponds to the end of this message or a negative
* number indicating an error status.
* @see #tryClaim(MessageEncoderFlyweight, int)
*/
long tryClaim(MessageEncoderFlyweight message);
/**
* Tries to send a business layer message with a variable length or group fields. This method claims a buffer
* slot for the flyweight object to wrap. If this method returns successfully then the flyweight's fields can be
* used. After the flyweight is filled in then the {@link #commit()} method should be used to commit the message.
*
* @param message the business layer message to send.
* @param variableLength the total size of all the variable length and group fields in the message including their
* headers. Aka the total length of the message minus it's block length.
* @return the position in the stream that corresponds to the end of this message or a negative
* number indicating an error status.
* @see #tryClaim(MessageEncoderFlyweight)
*/
long tryClaim(MessageEncoderFlyweight message, int variableLength);
/**
* Commit a message that has been claimed. Do not overlap sending other messages or polling the FixLibrary
* with claiming and committing your own message - just claim and commit it immediately. If an error happens during
* the initialization of the message then you should call {@link #abort()}
*
* @see #tryClaim(MessageEncoderFlyweight)
* @see #tryClaim(MessageEncoderFlyweight, int)
* @see #abort()
*/
void commit();
/**
* Abort a message that has been claimed. If an error happens when initialising a message flyweight after a
* call to tryClaim() then this method can be called in order to abort the message and not send it.
*
* @see #tryClaim(MessageEncoderFlyweight)
* @see #tryClaim(MessageEncoderFlyweight, int)
* @see #abort()
*/
void abort();
/**
* Try to send a sequence message indicating the current sent sequence number position. This can be combined
* with {@link #nextSentSeqNo(long)} in order to move the sent sequence number forward in agreement with the
* exchange.
*
* @return the position in the stream that corresponds to the end of this message or a negative
* number indicating an error status.
*/
long trySendSequence();
/**
* Disconnect your session, providing a reason. This is an immediate TCP disconnect with no Terminate message
* sent.
*
* @param reason the reason you disconnected.
* @return the position in the stream that corresponds to the end of this message or a negative
* number indicating an error status.
*/
long requestDisconnect(DisconnectReason reason);
// -----------------------------------------------
// Accessors
// -----------------------------------------------
/**
* Gets the Artio connectionId of the current connection for this session.
*
* @return the Artio connectionId of the current connection for this session.
*/
long connectionId();
/**
* Gets the current State of this session.
*
* @return the current State of this session.
*/
State state();
/**
* Gets the next sequence number to be used when sending a new business layer message.
*
* @return the next sequence number to be used when sending a new business layer message.
*/
long nextSentSeqNo();
/**
* Sets the next sequence number to be used when sending a new business layer message.
*
* @param nextSentSeqNo the next sequence number to be used when sending a new business layer message.
*/
void nextSentSeqNo(long nextSentSeqNo);
/**
* Gets the next sequence number to be expected when receiving a new business layer message.
*
* @return the next sequence number to be expected when receiving a new business layer message.
*/
long nextRecvSeqNo();
/**
* Sets the next sequence number to be expected when receiving a new business layer message.
*
* @param nextRecvSeqNo the next sequence number to be expected when receiving a new business layer message.
*/
void nextRecvSeqNo(long nextRecvSeqNo);
/**
* Check if a message can be sent. This is when you're in the ESTABLISHED or AWAITING_KEEPALIVE state.
*
* @return true if a message can be sent, false otherwise
*/
boolean canSendMessage();
/**
* Gets the key associated with this connection. This uniquely identifies it over multiple establishments
*
* @return the key associated with this connection.
*/
FixPKey key();
/**
* Returns true if a connection is connected at this point in time.
*
* @return true if a connection is connected at this point in time.
*/
boolean isConnected();
long counterpartyKeepAliveIntervalInMs();
long ourKeepAliveIntervalInMs();
}