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emu.grasscutter.command.commands.PositionCommand Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Position;
import java.util.List;
@Command(label = "position", aliases = {"pos"})
public final class PositionCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List args) {
Position pos = targetPlayer.getPosition();
Position rot = targetPlayer.getRotation();
CommandHandler.sendTranslatedMessage(sender, "commands.position.success",
pos.getX(), pos.getY(), pos.getZ(), rot.getX(), rot.getY(), rot.getZ(), targetPlayer.getSceneId());
}
}
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