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emu.grasscutter.server.packet.send.PacketAvatarAddNotify Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AvatarAddNotifyOuterClass.AvatarAddNotify;
public class PacketAvatarAddNotify extends BasePacket {
public PacketAvatarAddNotify(Avatar avatar, boolean addedToTeam) {
super(PacketOpcodes.AvatarAddNotify);
AvatarAddNotify proto = AvatarAddNotify.newBuilder()
.setAvatar(avatar.toProto())
.setIsInTeam(addedToTeam)
.build();
this.setData(proto);
}
}
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