emu.grasscutter.command.commands.KillAllCommand Maven / Gradle / Ivy
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Scene;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "killall", usage = {"[]"}, permission = "server.killall", permissionTargeted = "server.killall.others")
public final class KillAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List args) {
Scene scene = targetPlayer.getScene();
try {
switch (args.size()) {
case 0: // *No args*
break;
case 1: // [sceneId]
scene = targetPlayer.getWorld().getSceneById(Integer.parseInt(args.get(0)));
break;
default:
sendUsageMessage(sender);
return;
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.argument_error"));
}
if (scene == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.killall.scene_not_found_in_player_world"));
return;
}
// Separate into list to avoid concurrency issue
final Scene sceneF = scene;
List toKill = sceneF.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.toList();
toKill.forEach(entity -> sceneF.killEntity(entity, 0));
CommandHandler.sendMessage(sender, translate(sender, "commands.killall.kill_monsters_in_scene", toKill.size(), scene.getId()));
}
}