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GamesManagement.Events (Google Play Game Management v1management-rev20241209-2.0.0)
com.google.api.services.gamesManagement
Class GamesManagement.Events
- java.lang.Object
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- com.google.api.services.gamesManagement.GamesManagement.Events
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- Enclosing class:
- GamesManagement
public class GamesManagement.Events
extends Object
The "events" collection of methods.
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Nested Class Summary
Nested Classes
Modifier and Type
Class and Description
class
GamesManagement.Events.Reset
class
GamesManagement.Events.ResetAll
class
GamesManagement.Events.ResetAllForAllPlayers
class
GamesManagement.Events.ResetForAllPlayers
class
GamesManagement.Events.ResetMultipleForAllPlayers
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Constructor Summary
Constructors
Constructor and Description
Events()
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Method Summary
All Methods Instance Methods Concrete Methods
Modifier and Type
Method and Description
GamesManagement.Events.Reset
reset(String eventId)
Resets all player progress on the event with the given ID for the currently authenticated player.
GamesManagement.Events.ResetAll
resetAll()
Resets all player progress on all events for the currently authenticated player.
GamesManagement.Events.ResetAllForAllPlayers
resetAllForAllPlayers()
Resets all draft events for all players.
GamesManagement.Events.ResetForAllPlayers
resetForAllPlayers(String eventId)
Resets the event with the given ID for all players.
GamesManagement.Events.ResetMultipleForAllPlayers
resetMultipleForAllPlayers(EventsResetMultipleForAllRequest content)
Resets events with the given IDs for all players.
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Method Detail
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reset
public GamesManagement.Events.Reset reset(String eventId)
throws IOException
Resets all player progress on the event with the given ID for the currently authenticated player.
This method is only accessible to whitelisted tester accounts for your application.
Create a request for the method "events.reset".
This request holds the parameters needed by the gamesManagement server. After setting any
optional parameters, call the AbstractGoogleClientRequest.execute()
method to invoke the remote operation.
- Parameters:
eventId
- The ID of the event.
- Returns:
- the request
- Throws:
IOException
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resetAll
public GamesManagement.Events.ResetAll resetAll()
throws IOException
Resets all player progress on all events for the currently authenticated player. This method is
only accessible to whitelisted tester accounts for your application.
Create a request for the method "events.resetAll".
This request holds the parameters needed by the gamesManagement server. After setting any
optional parameters, call the AbstractGoogleClientRequest.execute()
method to invoke the remote operation.
- Returns:
- the request
- Throws:
IOException
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resetAllForAllPlayers
public GamesManagement.Events.ResetAllForAllPlayers resetAllForAllPlayers()
throws IOException
Resets all draft events for all players. This method is only available to user accounts for your
developer console.
Create a request for the method "events.resetAllForAllPlayers".
This request holds the parameters needed by the gamesManagement server. After setting any
optional parameters, call the AbstractGoogleClientRequest.execute()
method to invoke the remote
operation.
- Returns:
- the request
- Throws:
IOException
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resetForAllPlayers
public GamesManagement.Events.ResetForAllPlayers resetForAllPlayers(String eventId)
throws IOException
Resets the event with the given ID for all players. This method is only available to user
accounts for your developer console. Only draft events can be reset.
Create a request for the method "events.resetForAllPlayers".
This request holds the parameters needed by the gamesManagement server. After setting any
optional parameters, call the AbstractGoogleClientRequest.execute()
method to invoke the remote
operation.
- Parameters:
eventId
- The ID of the event.
- Returns:
- the request
- Throws:
IOException
-
resetMultipleForAllPlayers
public GamesManagement.Events.ResetMultipleForAllPlayers resetMultipleForAllPlayers(EventsResetMultipleForAllRequest content)
throws IOException
Resets events with the given IDs for all players. This method is only available to user accounts
for your developer console. Only draft events may be reset.
Create a request for the method "events.resetMultipleForAllPlayers".
This request holds the parameters needed by the gamesManagement server. After setting any
optional parameters, call the AbstractGoogleClientRequest.execute()
method to invoke the
remote operation.
- Parameters:
content
- the EventsResetMultipleForAllRequest
- Returns:
- the request
- Throws:
IOException
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