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GamesManagement (Google Play Game Management v1management-rev20241209-2.0.0)












com.google.api.services.gamesManagement

Class GamesManagement

  • java.lang.Object
    • com.google.api.client.googleapis.services.AbstractGoogleClient
      • com.google.api.client.googleapis.services.json.AbstractGoogleJsonClient
        • com.google.api.services.gamesManagement.GamesManagement


  • public class GamesManagement
    extends com.google.api.client.googleapis.services.json.AbstractGoogleJsonClient
    Service definition for GamesManagement (v1management).

    The Google Play Games Management API allows developers to manage resources from the Google Play Game service.

    For more information about this service, see the API Documentation

    This service uses GamesManagementRequestInitializer to initialize global parameters via its GamesManagement.Builder.

    Since:
    1.3
    Author:
    Google, Inc.
    • Field Detail

      • DEFAULT_ROOT_URL

        public static final String DEFAULT_ROOT_URL
        The default encoded root URL of the service. This is determined when the library is generated and normally should not be changed.
        Since:
        1.7
        See Also:
        Constant Field Values
      • DEFAULT_MTLS_ROOT_URL

        public static final String DEFAULT_MTLS_ROOT_URL
        The default encoded mTLS root URL of the service. This is determined when the library is generated and normally should not be changed.
        Since:
        1.31
        See Also:
        Constant Field Values
      • DEFAULT_SERVICE_PATH

        public static final String DEFAULT_SERVICE_PATH
        The default encoded service path of the service. This is determined when the library is generated and normally should not be changed.
        Since:
        1.7
        See Also:
        Constant Field Values
      • DEFAULT_BATCH_PATH

        public static final String DEFAULT_BATCH_PATH
        The default encoded batch path of the service. This is determined when the library is generated and normally should not be changed.
        Since:
        1.23
        See Also:
        Constant Field Values
      • DEFAULT_BASE_URL

        public static final String DEFAULT_BASE_URL
        The default encoded base URL of the service. This is determined when the library is generated and normally should not be changed.
        See Also:
        Constant Field Values
    • Constructor Detail

      • GamesManagement

        public GamesManagement(com.google.api.client.http.HttpTransport transport,
                               com.google.api.client.json.JsonFactory jsonFactory,
                               com.google.api.client.http.HttpRequestInitializer httpRequestInitializer)
        Constructor.

        Use GamesManagement.Builder if you need to specify any of the optional parameters.

        Parameters:
        transport - HTTP transport, which should normally be:
        • Google App Engine: com.google.api.client.extensions.appengine.http.UrlFetchTransport
        • Android: newCompatibleTransport from com.google.api.client.extensions.android.http.AndroidHttp
        • Java: com.google.api.client.googleapis.javanet.GoogleNetHttpTransport#newTrustedTransport()
        jsonFactory - JSON factory, which may be:
        • Jackson: com.google.api.client.json.jackson2.JacksonFactory
        • Google GSON: com.google.api.client.json.gson.GsonFactory
        • Android Honeycomb or higher: com.google.api.client.extensions.android.json.AndroidJsonFactory
        httpRequestInitializer - HTTP request initializer or null for none
        Since:
        1.7
    • Method Detail

      • initialize

        protected void initialize(com.google.api.client.googleapis.services.AbstractGoogleClientRequest<?> httpClientRequest)
                           throws IOException
        Overrides:
        initialize in class com.google.api.client.googleapis.services.AbstractGoogleClient
        Throws:
        IOException
      • achievements

        public GamesManagement.Achievements achievements()
        An accessor for creating requests from the Achievements collection.

        The typical use is:

            GamesManagement gamesManagement = new GamesManagement(...);
            GamesManagement.Achievements.List request = gamesManagement.achievements().list(parameters ...)
         
        Returns:
        the resource collection
      • applications

        public GamesManagement.Applications applications()
        An accessor for creating requests from the Applications collection.

        The typical use is:

            GamesManagement gamesManagement = new GamesManagement(...);
            GamesManagement.Applications.List request = gamesManagement.applications().list(parameters ...)
         
        Returns:
        the resource collection
      • events

        public GamesManagement.Events events()
        An accessor for creating requests from the Events collection.

        The typical use is:

            GamesManagement gamesManagement = new GamesManagement(...);
            GamesManagement.Events.List request = gamesManagement.events().list(parameters ...)
         
        Returns:
        the resource collection
      • players

        public GamesManagement.Players players()
        An accessor for creating requests from the Players collection.

        The typical use is:

            GamesManagement gamesManagement = new GamesManagement(...);
            GamesManagement.Players.List request = gamesManagement.players().list(parameters ...)
         
        Returns:
        the resource collection
      • scores

        public GamesManagement.Scores scores()
        An accessor for creating requests from the Scores collection.

        The typical use is:

            GamesManagement gamesManagement = new GamesManagement(...);
            GamesManagement.Scores.List request = gamesManagement.scores().list(parameters ...)
         
        Returns:
        the resource collection

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