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The standard library of LPhy, which contains the required generative distributions and basic functions.
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package lphy.base.distribution;
import lphy.core.model.GenerativeDistribution1D;
import lphy.core.model.RandomVariable;
import lphy.core.model.Value;
import lphy.core.model.ValueUtils;
import lphy.core.model.annotation.GeneratorCategory;
import lphy.core.model.annotation.GeneratorInfo;
import lphy.core.model.annotation.ParameterInfo;
import org.apache.commons.math3.random.RandomGenerator;
import java.util.Map;
import java.util.TreeMap;
/**
* Created by Alexei Drummond on 18/12/19.
*/
public class Uniform extends ParametricDistribution implements GenerativeDistribution1D {
private Value lower;
private Value upper;
public Uniform(@ParameterInfo(name = DistributionConstants.lowerParamName, description = "the lower bound of the uniform distribution.") Value lower,
@ParameterInfo(name = DistributionConstants.upperParamName, description = "the upper bound of the uniform distribution.") Value upper) {
super();
this.lower = lower;
this.upper = upper;
// constructDistribution(random);
}
@Override
protected void constructDistribution(RandomGenerator random) {
}
@GeneratorInfo(name = "Uniform",
category = GeneratorCategory.PRIOR, examples = {"simFossilsCompact.lphy"},
description = "The uniform probability distribution.")
public RandomVariable sample() {
double l = ValueUtils.doubleValue(lower);
double u = ValueUtils.doubleValue(upper);
double x = random.nextDouble() * (u - l) + l;
return new RandomVariable(null, x, this);
}
public double logDensity(Double x) {
if (x < ValueUtils.doubleValue(lower) || x > ValueUtils.doubleValue(upper)) return Double.NEGATIVE_INFINITY;
return Math.log(1.0) - Math.log(ValueUtils.doubleValue(upper) - ValueUtils.doubleValue(lower));
}
public double density(Double x) {
if (x < ValueUtils.doubleValue(lower) || x > ValueUtils.doubleValue(upper)) return 0.0;
return 1.0 / (ValueUtils.doubleValue(upper) - ValueUtils.doubleValue(lower));
}
public Map getParams() {
return new TreeMap<>() {{
put(DistributionConstants.lowerParamName, lower);
put(DistributionConstants.upperParamName, upper);
}};
}
private static final Double[] domainBounds = {Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY};
@Override
public Double[] getDomainBounds() {
return domainBounds;
}
public Value getLower() {
return lower;
}
public Value getUpper() {
return upper;
}
}