us.ihmc.euclid.referenceFrame.FramePose2D Maven / Gradle / Ivy
package us.ihmc.euclid.referenceFrame;
import us.ihmc.euclid.geometry.interfaces.Pose2DBasics;
import us.ihmc.euclid.geometry.interfaces.Pose2DReadOnly;
import us.ihmc.euclid.interfaces.Settable;
import us.ihmc.euclid.referenceFrame.exceptions.ReferenceFrameMismatchException;
import us.ihmc.euclid.referenceFrame.interfaces.EuclidFrameGeometry;
import us.ihmc.euclid.referenceFrame.interfaces.FixedFrameOrientation2DBasics;
import us.ihmc.euclid.referenceFrame.interfaces.FixedFramePoint2DBasics;
import us.ihmc.euclid.referenceFrame.interfaces.FrameOrientation2DReadOnly;
import us.ihmc.euclid.referenceFrame.interfaces.FramePose2DBasics;
import us.ihmc.euclid.referenceFrame.interfaces.FramePose2DReadOnly;
import us.ihmc.euclid.referenceFrame.interfaces.FramePose3DReadOnly;
import us.ihmc.euclid.referenceFrame.interfaces.FrameTuple2DReadOnly;
import us.ihmc.euclid.referenceFrame.tools.EuclidFrameFactories;
import us.ihmc.euclid.tools.EuclidCoreIOTools;
import us.ihmc.euclid.tools.EuclidHashCodeTools;
import us.ihmc.euclid.tuple2D.interfaces.Tuple2DReadOnly;
/**
* {@code FramePose2D} is a 2D pose expressed in a given reference frame.
*
* In addition to representing a {@link Pose2DBasics}, a {@link ReferenceFrame} is associated to a
* {@code FramePose2D}. This allows, for instance, to enforce, at runtime, that operations on poses
* occur in the same coordinate system. Also, via the method {@link #changeFrame(ReferenceFrame)},
* one can easily calculates the value of a point in different reference frames.
*
*
* Because a {@code FramePose2D} extends {@code Pose2DBasics}, it is compatible with methods only
* requiring {@code Pose2DBasics}. However, these methods do NOT assert that the operation occur in
* the proper coordinate system. Use this feature carefully and always prefer using methods
* requiring {@code FramePose2D}.
*
*/
public class FramePose2D implements FramePose2DBasics, Settable
{
/** The reference frame is which this point is currently expressed. */
private ReferenceFrame referenceFrame;
private final FixedFramePoint2DBasics position = EuclidFrameFactories.newFixedFramePoint2DBasics(this);
private final FixedFrameOrientation2DBasics orientation = EuclidFrameFactories.newFixedFrameOrientation2DBasics(this);
/**
* Creates a new pose 2D initialized with its position at (0, 0) and orientation at 0 and its
* reference frame to {@code ReferenceFrame#getWorldFrame()}.
*/
public FramePose2D()
{
this(ReferenceFrame.getWorldFrame());
}
/**
* Creates a new pose 2D initialized with its position at (0, 0) and orientation at 0 in the given
* {@code referenceFrame}.
*
* @param referenceFrame the reference frame used to initialize this frame pose.
*/
public FramePose2D(ReferenceFrame referenceFrame)
{
setToZero(referenceFrame);
}
/**
* Creates a new frame pose and initializes its current reference frame to
* {@link ReferenceFrame#getWorldFrame()} and pose to {@code pose2dReadOnly}.
*
* @param pose2DReadOnly the pose used to initialize the this frame pose. Not modified.
*/
public FramePose2D(Pose2DReadOnly pose2DReadOnly)
{
setIncludingFrame(ReferenceFrame.getWorldFrame(), pose2DReadOnly);
}
/**
* Creates a new frame pose and initializes its current reference frame and pose.
*
* The given {@code pose}'s reference is saved internally for performing all the future operations
* with this {@code FramePose3D}.
*
*
* @param referenceFrame the initial reference frame in which the given pose is expressed in.
* @param pose the pose that is to be used internally. Copied. Not modified.
*/
public FramePose2D(ReferenceFrame referenceFrame, Pose2DReadOnly pose)
{
setIncludingFrame(referenceFrame, pose);
}
/**
* Creates a new frame pose 2D and initializes it from the given {@code position} and {@code yaw}
* angle.
*
* @param referenceFrame the initial reference frame for this frame pose 2D.
* @param position the tuple used to initialize the position of this frame pose 2D. Not
* modified.
* @param yaw the angle used to initialize the orientation of this frame pose 2D. Not
* modified.
*/
public FramePose2D(ReferenceFrame referenceFrame, Tuple2DReadOnly position, double yaw)
{
setIncludingFrame(referenceFrame, position, yaw);
}
/**
* Creates a new pose 2D initialize it from the given position and orientation.
*
* @param position the position used to initialize this frame pose. Not modified.
* @param orientation the orientation used to initialize this frame pose. Not modified.
* @throws ReferenceFrameMismatchException if {@code position} and {@code orientation} are not
* expressed in the same reference frame.
*/
public FramePose2D(FrameTuple2DReadOnly position, FrameOrientation2DReadOnly orientation)
{
setIncludingFrame(position, orientation);
}
/**
* Creates a new frame pose and initializes it to {@code other}.
*
* @param other the other pose used to initialize this frame pose. Not modified.
*/
public FramePose2D(FramePose2DReadOnly other)
{
setIncludingFrame(other);
}
/**
* Creates a new frame pose 2D and initializes it from the x, y, and yaw components of the given
* {@code framePose3DReadOnly}.
*
* @param framePose3DReadOnly the frame pose 3D used to initialize this frame pose 2D. Not modified.
*/
public FramePose2D(FramePose3DReadOnly framePose3DReadOnly)
{
setIncludingFrame(framePose3DReadOnly);
}
/** {@inheritDoc} */
@Override
public void set(FramePose2D other)
{
FramePose2DBasics.super.set(other);
}
/** {@inheritDoc} */
@Override
public void setReferenceFrame(ReferenceFrame referenceFrame)
{
this.referenceFrame = referenceFrame;
}
/** {@inheritDoc} */
@Override
public ReferenceFrame getReferenceFrame()
{
return referenceFrame;
}
/** {@inheritDoc} */
@Override
public FixedFramePoint2DBasics getPosition()
{
return position;
}
/** {@inheritDoc} */
@Override
public FixedFrameOrientation2DBasics getOrientation()
{
return orientation;
}
/**
* Tests if the given {@code object}'s class is the same as this, in which case the method returns
* {@link #equals(EuclidFrameGeometry)}, it returns {@code false} otherwise.
*
* If the two poses have different frames, this method returns {@code false}.
*
*
* @param object the object to compare against this. Not modified.
* @return {@code true} if {@code object} and this are exactly equal, {@code false} otherwise.
*/
@Override
public boolean equals(Object object)
{
if (object instanceof FramePose2DReadOnly)
return equals((EuclidFrameGeometry) object);
else
return false;
}
/**
* Provides a {@code String} representation of this pose 2D as follows:
* Pose 2D: position = (x, y), orientation = (yaw)-worldFrame
*
* @return the {@code String} representing this pose 2D.
*/
@Override
public String toString()
{
return toString(EuclidCoreIOTools.DEFAULT_FORMAT);
}
/**
* Calculates and returns a hash code value from the value of each component of this pose 2D.
*
* @return the hash code value for this pose 2D.
*/
@Override
public int hashCode()
{
return EuclidHashCodeTools.toIntHashCode(position, orientation);
}
}