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/*
 * %W% %E%
 *
 * Copyright 2002 Sun Microsystems, Inc. All rights reserved.
 * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 */
/*****************************************************************************
 * Copyright (c) 2003 Sun Microsystems, Inc.  All Rights Reserved.
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * - Redistribution of source code must retain the above copyright notice,
 *   this list of conditions and the following disclaimer.
 *
 * - Redistribution in binary form must reproduce the above copyright notice,
 *   this list of conditions and the following disclaimer in the documentation
 *   and/or other materails provided with the distribution.
 *
 * Neither the name Sun Microsystems, Inc. or the names of the contributors
 * may be used to endorse or promote products derived from this software
 * without specific prior written permission.
 *
 * This software is provided "AS IS," without a warranty of any kind.
 * ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
 * ANY IMPLIED WARRANT OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
 * NON-INFRINGEMEN, ARE HEREBY EXCLUDED.  SUN MICROSYSTEMS, INC. ("SUN") AND
 * ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS
 * A RESULT OF USING, MODIFYING OR DESTRIBUTING THIS SOFTWARE OR ITS 
 * DERIVATIVES.  IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST
 * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL,
 * INCIDENTAL OR PUNITIVE DAMAGES.  HOWEVER CAUSED AND REGARDLESS OF THE THEORY
 * OF LIABILITY, ARISING OUT OF THE USE OF OUR INABILITY TO USE THIS SOFTWARE,
 * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 *
 * You acknowledge that this software is not designed or intended for us in
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 *****************************************************************************/
package net.java.games.input;

public final class Event {
    private Component component;
    private float value;
	private long nanos;

    public final void set(Event other) {
		this.set(other.getComponent(), other.getValue(), other.getNanos());
    }

    public final void set(Component component, float value, long nanos) {
		this.component = component;
		this.value = value;
		this.nanos = nanos;
    }

	public final Component getComponent() {
		return component;
	}

	public final float getValue() {
		return value;
	}

	/**
	 * Return the time the event happened, in nanoseconds.
	 * The time is relative and therefore can only be used
	 * to compare with other event times.
	 */
	public final long getNanos() {
		return nanos;
	}

	public final String toString() {
		return "Event: component = " + component + " | value = " + value;
	}
}




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