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/*
 * %W% %E%
 *
 * Copyright 2002 Sun Microsystems, Inc. All rights reserved.
 * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 */
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 * Copyright (c) 2003 Sun Microsystems, Inc.  All Rights Reserved.
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * - Redistribution of source code must retain the above copyright notice,
 *   this list of conditions and the following disclaimer.
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 *   and/or other materails provided with the distribution.
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 * Neither the name Sun Microsystems, Inc. or the names of the contributors
 * may be used to endorse or promote products derived from this software
 * without specific prior written permission.
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 * This software is provided "AS IS," without a warranty of any kind.
 * ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
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package net.java.games.input;

/**
 * A FIFO queue for input events. 
 */
public final class EventQueue {
	private final Event[] queue;
	
	private int head;
	private int tail;

	/**
	 * This is an internal method and should not be called by applications using the API
	 */
	public EventQueue(int size) {
		queue = new Event[size + 1];
		for (int i = 0; i < queue.length; i++)
			queue[i] = new Event();
	}

	/**
	 * This is an internal method and should not be called by applications using the API
	 */
	final synchronized void add(Event event) {
		queue[tail].set(event);
		tail = increase(tail);
	}

	/**
	 * Check if the queue is full
	 * @return true if the queue is full
	 */
	final synchronized boolean isFull() {
		return increase(tail) == head;
	}

	/**
	 * This is an internal method and should not be called by applications using the API
	 */
	private final int increase(int x) {
		return (x + 1)%queue.length;
	}

	/**
	 * Populates the provided event with the details of the event on the head of the queue.
	 * 
	 * @param event The event to populate
	 * @return false if there were no events left on the queue, otherwise true.
	 */
	public final synchronized boolean getNextEvent(Event event) {
		if (head == tail)
			return false;
		event.set(queue[head]);
		head = increase(head);
		return true;
	}
}




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