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Download jme3-bullet-native-android JAR 3.3.0-alpha1 with all dependencies


jMonkeyEngine is a 3D game engine for adventurous Java developers

Files of the artifact jme3-bullet-native-android version 3.3.0-alpha1 from the group org.jmonkeyengine.

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Artifact jme3-bullet-native-android
Group org.jmonkeyengine
Version 3.3.0-alpha1
Last update 20. February 2021
Tags: adventurous engine java game jmonkeyengine developers
Organization not specified
URL http://jmonkeyengine.org
License New BSD (3-clause) License
Dependencies amount 1
Dependencies jme3-bullet,
There are maybe transitive dependencies!
There is a newer version: 3.3.2-stable
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Show all versions of jme3-bullet-native-android Show documentation

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Source code of jme3-bullet-native-android version 3.3.0-alpha1

.Android.mk
.Application.mk
META-INF
META-INF.META-INF.MANIFEST.MF
.com_jme3_bullet_PhysicsSpace.cpp
.com_jme3_bullet_PhysicsSpace.h
.com_jme3_bullet_PhysicsSpace_BroadphaseType.h
.com_jme3_bullet_collision_PhysicsCollisionEvent.cpp
.com_jme3_bullet_collision_PhysicsCollisionEvent.h
.com_jme3_bullet_collision_PhysicsCollisionObject.cpp
.com_jme3_bullet_collision_PhysicsCollisionObject.h
.com_jme3_bullet_collision_shapes_BoxCollisionShape.cpp
.com_jme3_bullet_collision_shapes_BoxCollisionShape.h
.com_jme3_bullet_collision_shapes_CapsuleCollisionShape.cpp
.com_jme3_bullet_collision_shapes_CapsuleCollisionShape.h
.com_jme3_bullet_collision_shapes_CollisionShape.cpp
.com_jme3_bullet_collision_shapes_CollisionShape.h
.com_jme3_bullet_collision_shapes_CompoundCollisionShape.cpp
.com_jme3_bullet_collision_shapes_CompoundCollisionShape.h
.com_jme3_bullet_collision_shapes_ConeCollisionShape.cpp
.com_jme3_bullet_collision_shapes_ConeCollisionShape.h
.com_jme3_bullet_collision_shapes_CylinderCollisionShape.cpp
.com_jme3_bullet_collision_shapes_CylinderCollisionShape.h
.com_jme3_bullet_collision_shapes_GImpactCollisionShape.cpp
.com_jme3_bullet_collision_shapes_GImpactCollisionShape.h
.com_jme3_bullet_collision_shapes_HeightfieldCollisionShape.cpp
.com_jme3_bullet_collision_shapes_HeightfieldCollisionShape.h
.com_jme3_bullet_collision_shapes_HullCollisionShape.cpp
.com_jme3_bullet_collision_shapes_HullCollisionShape.h
.com_jme3_bullet_collision_shapes_MeshCollisionShape.cpp
.com_jme3_bullet_collision_shapes_MeshCollisionShape.h
.com_jme3_bullet_collision_shapes_PlaneCollisionShape.cpp
.com_jme3_bullet_collision_shapes_PlaneCollisionShape.h
.com_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp
.com_jme3_bullet_collision_shapes_SimplexCollisionShape.h
.com_jme3_bullet_collision_shapes_SphereCollisionShape.cpp
.com_jme3_bullet_collision_shapes_SphereCollisionShape.h
.com_jme3_bullet_joints_ConeJoint.cpp
.com_jme3_bullet_joints_ConeJoint.h
.com_jme3_bullet_joints_HingeJoint.cpp
.com_jme3_bullet_joints_HingeJoint.h
.com_jme3_bullet_joints_PhysicsJoint.cpp
.com_jme3_bullet_joints_PhysicsJoint.h
.com_jme3_bullet_joints_Point2PointJoint.cpp
.com_jme3_bullet_joints_Point2PointJoint.h
.com_jme3_bullet_joints_SixDofJoint.cpp
.com_jme3_bullet_joints_SixDofJoint.h
.com_jme3_bullet_joints_SixDofSpringJoint.cpp
.com_jme3_bullet_joints_SixDofSpringJoint.h
.com_jme3_bullet_joints_SliderJoint.cpp
.com_jme3_bullet_joints_SliderJoint.h
.com_jme3_bullet_joints_motors_RotationalLimitMotor.cpp
.com_jme3_bullet_joints_motors_RotationalLimitMotor.h
.com_jme3_bullet_joints_motors_TranslationalLimitMotor.cpp
.com_jme3_bullet_joints_motors_TranslationalLimitMotor.h
.com_jme3_bullet_objects_PhysicsCharacter.cpp
.com_jme3_bullet_objects_PhysicsCharacter.h
.com_jme3_bullet_objects_PhysicsGhostObject.cpp
.com_jme3_bullet_objects_PhysicsGhostObject.h
.com_jme3_bullet_objects_PhysicsRigidBody.cpp
.com_jme3_bullet_objects_PhysicsRigidBody.h
.com_jme3_bullet_objects_PhysicsVehicle.cpp
.com_jme3_bullet_objects_PhysicsVehicle.h
.com_jme3_bullet_objects_VehicleWheel.cpp
.com_jme3_bullet_objects_VehicleWheel.h
.com_jme3_bullet_objects_infos_RigidBodyMotionState.cpp
.com_jme3_bullet_objects_infos_RigidBodyMotionState.h
.com_jme3_bullet_util_DebugShapeFactory.cpp
.com_jme3_bullet_util_DebugShapeFactory.h
.com_jme3_bullet_util_NativeMeshUtil.cpp
.com_jme3_bullet_util_NativeMeshUtil.h
fake_win32
fake_win32.fake_win32.jni_md.h
.jmeBulletUtil.cpp
.jmeBulletUtil.h
.jmeClasses.cpp
.jmeClasses.h
.jmeMotionState.cpp
.jmeMotionState.h
.jmePhysicsSpace.cpp
.jmePhysicsSpace.h




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